Quote Originally Posted by Beckett View Post
Snip.
Oh, it's definitely not a "one size fits all" kind of issue; however, I do find that the way most people play tends to overwhelmingly favour a passive defense over aggressive tactics, and almost everyone I see in matches severely discounts the value of kill credits.

You're right about the time to defend. I'd say that the only time I've been totally okay with camping on a node is in a situation like the one you described, where your team has the majority of nodes in their possession, but the other two GC's are too focused on one another to pay attention. Meaning, you're uncontested...

The problem is that, that is a super RARE occurrence. Especially in Flames. This is probably just positional bias (as it likely seems the exact same way for both Adders and Mael), but it seems like every time we get a positional advantage we have to keep our eyes open for an inevitable sandwich. It doesn't matter how intent Adders and Mael are on killing one another, as soon as Flames take the lead, they're both heading our way. So, why wait for them to get to us? The logical solution would be to charge out and meet them in the field, a safe distance away from our nodes, so we can keep the fighting elsewhere. It might leave our backs exposed to back caps, but I'd rather lose a node to a back cap than get totally obliterated by fighting on two fronts. Especially because the amount of points we stand to lose is severely lessened if we can successfully snipe kills off of another GC. The odds of us winning a 2 on 1 fight are slim, but the odds of us winning in a fight that we started and caught only 1 enemy by surprise are a lot higher.

You're still gonna lose points in a sandwich, obviously, but the amount you stand to lose is much lower. It's about damage control at that point.