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  1. #5
    Player
    roachsrealm's Avatar
    Join Date
    Oct 2015
    Posts
    5
    Character
    Smitten Mittens
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Thank you so much for the quick replies!

    So it sounds like I will have to level Gladiator as a path to the really cool stuff. Once I cap at 20 Marauder, I'll start on this as well. Seems like the required dungeon / end game skills I need are almost all post level 30, so I have a ways to go.

    About Tanking gear:
    Is there a distinction in game showing this beyond class requirements, or will I have to rely on reading the stats? I'm sure in either case I won't have trouble finding the distinction once I get used to it...

    And in regards to healing: Will a higher VIT stat make it easier or tougher on my healer? I'm not sure if the healing skills in the game are based on a % of total health or are more related to flat healing stats from the source. It seems like the latter, but if it's % based I could see the need for more STR instead of VIT in tougher content. Maybe this is just a matter of shaving seconds during runs? The last thing I want to be is a drain on the people keeping me alive!

    In regards to crafting, I assume Armorsmith is a no brainer for the role I'm investing in. Which gathering discipline will I benefit from? Will the armor I make be level equivalent right away or will I be required to grind through a few crafting levels first?
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    Last edited by roachsrealm; 10-17-2015 at 12:29 AM.

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