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  1. #11
    Player
    Crissy's Avatar
    Join Date
    Mar 2015
    Posts
    25
    Character
    Anapurna Rakshasa
    World
    Malboro
    Main Class
    Dragoon Lv 60
    If the machinist is a physical class, why does the gauss attachment magically hang in the air just beyond the gun barrel(s) with no visible means of support? I suppose it might depend on non-magical electromagnetic or plasma fields of some sort, but if we have that sort of tech, why are we shooting bullets and not bolts of degenerate neutron matter or particle beams? "Aether" is not an answer because that's the catch-all medium of magic and magical damage in this game.

    It's a conundrum wrapped in a paradox, just like the class.
    (0)

  2. #12
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    I don't mind it, but it would be cool if every weapon had its own version of the gauss barrel.
    (0)

  3. #13
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Crissy View Post
    If the machinist is a physical class, why does the gauss attachment magically hang in the air just beyond the gun barrel(s) with no visible means of support? I suppose it might depend on non-magical electromagnetic or plasma fields of some sort, but if we have that sort of tech, why are we shooting bullets and not bolts of degenerate neutron matter or particle beams? "Aether" is not an answer because that's the catch-all medium of magic and magical damage in this game.

    It's a conundrum wrapped in a paradox, just like the class.
    We use a mixture of technology and aether to summon turrets and the gauss barrel. Lore wise it can make sense. Still ugly though.
    (0)

  4. #14
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Lastelli View Post
    I don't mind it, but it would be cool if every weapon had its own version of the gauss barrel.
    Thats the reason why they scrapped the idea of different attachments in the first place, it was too much developmental work to make a different barrel design for each gun (let alone having different lunch boxes for each gun...even though bards can get away with unique quiver and arrows). That being said though, I'm fine with all teh guns having the same model of barrel if they had expanded the idea of attachments instead of giving us only GB (and making WM a direct copy of it). Could've had a barrel that turned weapon skills into AoE, instead of giving us copies of quick notch and wide volley.
    (0)
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  5. #15
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RiceisNice View Post
    snip
    I wouldn't even mind the GB if it did unique animations based on the abilities you use, but it doesn't. It just sits there. Ferdinand(in my opinion) is the coolest looking gun in the game right now and it looks awkward with the GB on top of it.
    (0)

  6. #16
    yea, it's ugly.

    i don't mind that they don't want to waste the graphical resources to make it unique for every gun but it should be minimally intrusive if that's the case and right now it's big an obnoxious when it doesn't look right.
    (0)

  7. #17
    Player
    SkyBane001's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    22
    Character
    Alune Ura
    World
    Zalera
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Crissy View Post
    If the machinist is a physical class, why does the gauss attachment magically hang in the air just beyond the gun barrel(s) with no visible means of support? I suppose it might depend on non-magical electromagnetic or plasma fields of some sort, but if we have that sort of tech, why are we shooting bullets and not bolts of degenerate neutron matter or particle beams? "Aether" is not an answer because that\\\\\\\\'s the catch-all medium of magic and magical damage in this game.

    It\\\\\\\\'s a conundrum wrapped in a paradox, just like the class.
    You should pay attention to the class quest dialogue. Machinists actually use Aether as the firing mechanism on the weapon. It\\\\\\\\'s the spark that ignites the powder to send the projectiles forward. That\\\\\\\\'s why they wear those boxes on their hips, it allows for tapping in to your aether without magical training. All machinist gadgets and gizmos are fueled by your own Aether. MAGItek.
    (0)

  8. #18
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    I just imagined it as Allagan high tech. It sits just beyond the chamber and all bullets are accelerated through it like some kind of 'hyper gate'. With this rationalization in hand, I feel ok about! Sort of!
    (0)

  9. #19
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    840
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    I actually really like the Gauss Barrel model, if you've played those old school japanese shmups like R-Type, it looks like the attachment you got to your ship when you grab a power-up.

    Sometimes I actually wonder if it's a bit of a reference, they even rotate the same way.



    (3)
    Last edited by Myon88; 10-14-2015 at 02:56 PM.

  10. #20
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Myon88 View Post
    I actually really like the Gauss Barrel model, if you've played those old school japanese shmups like R-Type, it looks like the attachment you got to your ship when you grab a power-up.

    Sometimes I actually wonder if it's a bit of a reference, they even rotate the same way.

    [
    The problem is that it turns you into a badass because you start shooting lasers which crawl along the floor, ricochet off walls, and is utterly indestructible and kills enemies on contact. Ours makes us wave our guns like a wand (which doesn't even animate fully if you're spamming split shot) and give us access to two abilties, while disabling auto attack; it really just...adds no flare other than to look like an eyesore for most guns.
    (1)
    Last edited by RiceisNice; 10-14-2015 at 11:24 PM.
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