Perhaps you should pay more attention to the forum posts you comment on. My point was, despite the in-game explanation, it makes no sense. Why depend on "real world physics" with "magitek" occasionally thrown in as a stopgap, cover-all, or a device to limit job capabilities? There are elegant connections made in other classes, but the machinist dynamic is rather clumsily constructed and justified. Gauss barrel is the most obvious example in that it is central to combat.You should pay attention to the class quest dialogue. Machinists actually use Aether as the firing mechanism on the weapon. It\\\\\\\\'s the spark that ignites the powder to send the projectiles forward. That\\\\\\\\'s why they wear those boxes on their hips, it allows for tapping in to your aether without magical training. All machinist gadgets and gizmos are fueled by your own Aether. MAGItek.


Can we get an /attachement thing like /visor so we can disable the gauss appearance?
Wildfire's animation is pretty lame...it mentions burning pitch, but it's more like a timebomb. Still, the explosion is rather weak. Couldn't we get a more dramatic blast?
Last edited by Jonnycbad; 10-21-2015 at 01:56 AM.
like the dragon dive from DRG!
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