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  1. #21
    Player
    Kathyz's Avatar
    Join Date
    Jul 2015
    Posts
    166
    Character
    Kathyz Dankworth
    World
    Faerie
    Main Class
    Paladin Lv 80
    The other option its make Sword Oath a Buff with time and for more time active you need to use Shield Swipe for... i dont know... +15 secs?, but in this case you should make Shield Swipe OCD with 15 secs cooldown or somethign like that and reduce the potency i think. ( im no good at number xD)
    (0)

    I know my english its bad, don't bully me T_T.

  2. #22
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sapphidia View Post
    Am I missing a joke here? >_>
    Boring people tend to miss jokes yeah.
    (0)

  3. #23
    Player
    Walluh's Avatar
    Join Date
    Aug 2015
    Posts
    51
    Character
    Willow W'isp
    World
    Ultros
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by FridgePanic View Post
    What a fantastic idea. Let's boost PLD damage and reduce it by 20%. Brilliant. Hats off to you, sir.
    Yeah! That's just silly! Could you imagine if that's how Darkside functioned?

    ...Oh wait.
    (2)

  4. #24
    Player
    Whiston's Avatar
    Join Date
    Oct 2014
    Posts
    228
    Character
    Whiston Aglaeca
    World
    Cactuar
    Main Class
    Carpenter Lv 60
    The problem with comparing sword oath to darkside is that darkside is a buff, and sword oath is a stance.

    Darkside is a buff that is maintained by MP. Every tank ALREADY has a DPS buff.

    DRK has darkside.
    WAR has Berserk.
    PLD has Fight or Flight.

    The blatantly obvious solution to balancing isn't to do ridiculous suggestions like have both stances active at once, it's to either adjust potencies or adjust fight or flight.
    Besides the clunkiness associated with the job (I certainly wouldn't be opposed to having stances off the GCD, even if it does give it a significant advantage there), the job plays fine as it is.

    Adjust fight or flight would do a lot for PLD, either extending the duration, shortening the cooldown, or adjusting it's damage bonus.
    (0)

  5. #25
    Player
    Habien's Avatar
    Join Date
    May 2015
    Posts
    35
    Character
    Habien Landwaker
    World
    Ultros
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Whiston View Post

    DRK has darkside.
    WAR has Berserk.
    PLD has Fight or Flight.
    Darkside is more like Maim than it is berserk, which is more like fight of flight rather than maim/darkside. Warriors are pretty unique in that regard, though they pay for some of that in terms of potency of their abilities.
    (0)

  6. #26
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Fight or Flight is already a top shelf damage buff. Both in buff and duration. PLD just has nothing else in their kit to build off that in a significant way. If FoF's duration was increased by even just 2 seconds that could make Spirits fit twice within it's window. But this is still doing little to nothing.

    WAR has a multitude of buffs, abilities, and playstyle that let it build up to it's DPS numbers. DRK has more oGCDs than even a DRG can handle,


    I think the ship has sailed on PLD DPS hopes thanks to Sheltron, Divine Veil, & Clemency. New HW abilities are PLD's only chance.

    Because otherwise if they wanted to make these sort of buffs to existing abilities, they would have done it in 2.x. Same with Flash dealing damage: if it was going to happen, it already would have.

    they buffed Shield Oath's aggro modifiers in 2.1
    ..followed with a modifier buff to Flash shortly after
    ..followed by a modifier buff to CoS after that
    ..followed by another buff to Flash

    almost every iLvl increase patch

    In all those hotfix adjustments to PLD aggro issues, they never considered added DMG potency to Flash or CoS ticks accumulating aggro? Nah, they did consider: With a distinct 'no.'

    I wouldn't expect anything more of PLD adjustments other than tweaking enmity modifiers.. just as they've done before.. same as it ever was.. Maybe Swipe ignoring tank stance penalty.. I can imagine much more (Phalanx plz, AoE plz, DV having threat gen, etc etc),

    but be real, PLD will eat cake.

    /emote crawls back into the corner hugging his shield.
    (1)

  7. #27
    Player
    Wetea's Avatar
    Join Date
    Sep 2015
    Posts
    18
    Character
    M'eraldia Wetea
    World
    Malboro
    Main Class
    Warrior Lv 60
    Ah, another Nektulos-Tuor thread. Every single suggestion he has can basically be summed up with "I am bad at the game, please accommodate me". I think the last time I saw him post, he wanted pvp ranks removed because its not fair that he had to earn the gear he wanted to wear. Ignore him, he *is* the joke.
    (3)

  8. #28
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Sapphidia View Post
    I'm failing to see why people think this is a troll suggestion. Only bad thing is that it turns Sword Oath into an "always on Passive" with no downside to just turning it on all the time and leaving it up.
    So you do see, then.

    Why would Sword Oath even exist in this scenario? The only thing it would do is punish PLDs who forgot to turn it on. Might as well just make Sword Oath a trait at that point.
    (2)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Spider-Dan View Post
    So you do see, then.

    Why would Sword Oath even exist in this scenario? The only thing it would do is punish PLDs who forgot to turn it on. Might as well just make Sword Oath a trait at that point.
    This. It becomes a poison.
    If it sapped mana in way that meaningfully limited the PLD in some way (since we currently use mana only for AoEs and healer d/cs), then it'd be something worth keeping on our main bars, even if still slow to swap (though that may then mean we at least have a meaningful decision to make in a given dps window). But given PLD's current resource usage...
    (0)

  10. #30
    Player
    Abbul_Stonecleaver's Avatar
    Join Date
    Dec 2014
    Posts
    178
    Character
    Abbul Stonecleaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Make up your minds people.

    Everyone agrees Pal could use some sort of buff... someone makes a harmless suggestion that mostly works, could use a little tweaking of course as any suggestion anyone ever makes...


    and people go full retard about it. Calm down people holy crap
    (1)

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