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  1. #1
    Player
    Reishi's Avatar
    Join Date
    Dec 2013
    Posts
    241
    Character
    Mythe Vandalay
    World
    Hyperion
    Main Class
    Ninja Lv 70

    After HW: Need to do T10-12 to unlock T13?

    Title says it all.
    Can't log in atm, but question came up and we're curious.
    We haven't done any of FCoB before HW
    (0)

  2. #2
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    No, I believe you only have to have beaten T5 and T9 to go into T13. I could be wrong though.
    (1)

  3. 10-13-2015 10:27 PM

  4. #3
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    For those who haven't cleared T9 yet, I'll just add that it's incredibly steamrollable now with an unsynced level 60 team, as long as at least half the people present knows how the fight works. Phasepushing is insane, but fun.
    (1)
    Last edited by seekified; 10-13-2015 at 10:55 PM.

  5. #4
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NorthernLadMSP View Post
    No, I believe you only have to have beaten T5 and T9 to go into T13. I could be wrong though.
    That is correct, though, if you are interested in the story, you won't unlock any of the cutscenes from the previous turns if you skip them. t12 has one of the best ending cutscenes for a fight.
    (5)

  6. #5
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Selli View Post
    That is correct, though, if you are interested in the story, you won't unlock any of the cutscenes from the previous turns if you skip them. t12 has one of the best ending cutscenes for a fight.
    This is the correct answer. At the very least do T12 before T13, it is totally worth it. It basically explains everything, and has an actual pre-rendered cutscene instead of the normal in-engine ones!
    (4)

  7. #6
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    For those who haven't cleared T9 yet, I'll just add that it's incredibly steamrollable now with an unsynced level 60 team, as long as at least half the people present knows how the fight works. Phasepushing is insane, but fun.
    First half is easy enough once you know how not to stack meteors, but I still have to say the amount of utter BS in the fight post-Megaflare is absolutely insane, and that unless your group was more than capable of handling it at 50 cap, I wouldn't call it steamrollable at 60. It still kills you just the same, because of the fight's fondness of finding ways to fling you into the wall. The wall doesn't care if you're level 50 or 60.

    The only way I've ever gotten past divebombs alive is by sheer luck. Nothing in FCoB feels as unfair. :/
    (2)

  8. #7
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Fynlar View Post
    First half is easy enough once you know how not to stack meteors, but I still have to say the amount of utter BS in the fight post-Megaflare is absolutely insane, and that unless your group was more than capable of handling it at 50 cap, I wouldn't call it steamrollable at 60. It still kills you just the same, because of the fight's fondness of finding ways to fling you into the wall. The wall doesn't care if you're level 50 or 60.

    The only way I've ever gotten past divebombs alive is by sheer luck. Nothing in FCoB feels as unfair. :/
    Yeah, one person missing a divebomb will screw everyone over. Even knowing they're coming and reacting too slow will leave you swimming in the fire. Once you get the fight down and everyone has it figured out, it's not bad - maybe even easy. But it still takes you getting to that point. Lots of one-mistake-kill mechanics.
    (1)

  9. #8
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Avidria View Post
    Yeah, one person missing a divebomb will screw everyone over. Even knowing they're coming and reacting too slow will leave you swimming in the fire. Once you get the fight down and everyone has it figured out, it's not bad - maybe even easy. But it still takes you getting to that point. Lots of one-mistake-kill mechanics.
    When we farm T9 unsynced, we DPS enough to kill Nael BEFORE divebombs.

    Otherwise we lose because we don't feel like marking them and stuff lol.

    Any group with decent DPS can kill Nael usually around the time she uses the first Bahamuts Claw.
    (0)

  10. #9
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ashelia_Ferron View Post
    When we farm T9 unsynced, we DPS enough to kill Nael BEFORE divebombs.

    Otherwise we lose because we don't feel like marking them and stuff lol.

    Any group with decent DPS can kill Nael usually around the time she uses the first Bahamuts Claw.
    The last few times I ran it, it was with 5-6 people. Ran it yesterday with 5, 2 of which were new (one going in totally blind) and one of which was a sub-60 tank. We didn't have quite as much dps going for us as a full group of 60s.

    With 5 60s we usually kill Nael right after the first set of divebombs. You still can't ignore the mechanics though, decent dps or no.
    (0)
    Last edited by Avidria; 10-14-2015 at 06:41 AM.