Credit where credit is due. New dev team haven't done too much, no offence.
Credit where credit is due. New dev team haven't done too much, no offence.
Well, the old team created an entire world, all the current gear, weapons, models, lore, blah blah blah.
New team removed active-combat, removed collision detection, removed mob behaviour, oversimplified crafting, etc.
Sorry but removing half the game doesn't qualify you to be on the credits. Credit where credit is due. For now anyway.
When they add enough stuff, then they shall be worthy of being on credit list.
Those guys are still part of the team. It wasn't a full team change, bro.
*Fixed a broken, unresponse, unintuitive combat system.New team removed active-combat,
*Resolved travel issues, player character behavior, unreasonable and buggy obstacles, and prepared the world for mounts and other exploration.removed collision detection,
*Balanced monsters, classes with AOE skills, monster difficulty via linking, etc.removed mob behaviour,
*Fixed crafting system to allow for a functional economic system in the game, instead of one that caters to RMT, hawking, and craft bots.oversimplified crafting, etc.
See, when you spin your words carefully, you can make anything sound bad or good. He didn't just remove things willy nilly. The actual reality is that the team (which is 80-90% the same as before) working under Yoshida removed and fixed things that were making the game bad. And he added a metric s*** ton of more minor things that, when summed up, dramatically improved game quality.Sorry but removing half the game doesn't qualify you to be on the credits. Credit where credit is due. For now anyway.
When they add enough stuff, then they shall be worthy of being on credit list.
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