
Originally Posted by
Greven
(snip)
To be honest I just wanted to make everything stay in the first crossbar + the R2/L2 quickbars and this way it works fine.
I have Heavy Thrust and Leg Sweep doubled up and manage to fit all my skills on my main bar and extended. I just tap R1 to swap for AoE stuff, since that's used basically never in any content that "matters." (Primals, raids, etc)
My hotbars.
Under the cut - someone who doesn't like the unresponsiveness of macros whines about the unresponsiveness of macros.
The main problem with GCD macros is lag. Inherent lag in the macro. I'll try and take a video tonight to show you the difference between what I mean here. With a skill on the bar, you can queue it up. You can hit the button before it's fully filled and it'll activate as soon as it's done. Pressing it sorta has a 1-second delay during which the skill is in queue and will be used if it becomes available. When you use the /ac command, the action is activated immediately, unless it's not ready, in which case it's dropped from queue immediately. It doesn't have the same grace period. This causes inherent lag in skills because you have to press the button immediately as the GCD resets, the game then has tor register the button press, and then the skill activates. Compared to a skill being on the bar itself, where you can tap it once within that half-second or so grace period and it'll activate the moment the gcd finishes refilling.
That's not to say you CAN'T use them, I just personally think they should be avoided whenever possible. Life Surge > Full Thrust mostly causes issues if Life Surge comes back just as your GCD resets and you're up to Full Thrust in the combo (which *does* happen, every time you do the full rotation proper) because your macro will force you to activate Life Surge and delay your GCD despite it being full. Without the macro, you'd just hit FT as LS refills, tap LS, and hit FaC/WT. With the macro, you'd spam your FT macro with full GCD for a second while LS animates so you can crit FT before you hit FaC/WT and possibly loose Blood due to delay that shouldn't have happened.
(also quick correction- at 60 it's just FT/FaC/WT, not CT; using it on CT is a loss over saving it the extra GCD for the FaC/WT that follows it. It's only a gain in the *rare* situation where you will HIT the CT positional and then will MISS the FaC/WT positional.)
#DRGproblems
Also I just don't have Mantra crossed on my DRG, so that's why I don't really know what to do with it, tbh. I have Foresight there, instead, which I similarly never use.
But Mantra use should ideally be planned with your healer to be used at certain points, whereas Second Wind is a reactive cooldown to heal yourself after you take a hit you shouldn't have. At 60, it's a cool 2000 (3200 if it crits!) health heal which normally can make up enough of a difference to save you from raid damage that would have killed you without it. The Sluice into Splash part of A3S comes to mind as a point where Second Wind has saved me after accidentally double-Sluicing myself.
THAT ALL SAID.
I think the FaC/WT macro is a good one for casual play; it streamlines a lot, especially until you get the hang of how the skills work.
I also don't think the Mantra/SW one is actually necessarily bad, I just think those skills have different uses so it's a little awkward (to me) to snap them together.