Winning does not invalidate critcism, inexperience invalidates criticism
slib has thousands of matches played and I consider him far from inexperienced, he's probably one of the best healers on aether

Sure it validates criticism. The whole post was about the potential unbalance of burst damage. The argument seems invalid since his team won and were victorious. It doesn't make sense from my side of things watching that video why he would bring the topic up when the outcome didn't matter in the first place. If your team is good you will do good.
All I see is a healer saying he couldn't heal the damage of several strong burst attacks (be it luck or skill they hit at same time) on a brd and wanted to try to make a statement about it. Also are you saying i'm inexperienced therefore my criticism is invalid?
And there were many other matches during the session where they didnt win, winning a match doesnt instantly mean that you arnt allowed to criticise something you have concern about
If i mess up and die as a scholar/whitemage/diurnal astro because i ran out of mp/failed to cc correctly before a nocturnal astro that only spams aspected benefic, but the team wins, does that mean im not allowed to explore a potential issue?
Why do you think it was aimed at you, its aimed at everyone who tries to comment on balance and has little or no experience in wolves den (read: the vast majority that play frontlines)Also are you saying i'm inexperienced therefore my criticism is invalid
also in the part i replied to, you didnt give any criticism to wolves den anyway, so i dont see how it could even apply to you
Last edited by CeveArthu; 10-12-2015 at 07:47 PM.

I guess assumption due to quoting my post starting with some quote that tries to sound poetic.
If they lost other matches during the session that is fine, we can't win them all. The video showcased however is of a victory with no one but the brd dropping below 90% health.
Also what criticism can I give? I gave the most basic answer that I needed to give, I didn't need to go into detail how OP smns are with burst at 60 or how fell cleave seems a bit strong for a tank move. The outcome can potentially turn out many different ways. People adapt, focus potential threats, and execute CC accordingly.
On the whole "even if they win why can't there be criticism?" approach it's a bit of a double edged sword. On one hand if you win but complain it seems like a very minuscule complaint that doesn't seem worth a forum post (btw they won by a landslide soooo) to talk about, but if they lost then it would just turn into a "git gud" downward spiral. I gave a very neutral answer the first time that I feel people can comprehend without a seminar to understand.
edit: Also the way the OP writes the first post it make it sound like his team got wreck or his team did the wrecking but it just goes off of "one guy died on my winning team that got insta rezed back".
Its almost like a click bait article.
"Has burst gone to far? Are healers incapable of stopping it? Click here to find out". Guess what, the answer was irrelevant.
Last edited by Maddonious; 10-12-2015 at 08:17 PM.
Maddonious, the main issue with your post is that you have no/little experience with Wolves' Den(I've never seen you in WD, ever.). So there is really know way for you to understand balance or call something irrelevant within Wolves' Den.
And just because I can win against a team of 12 SMNs on adder, doesn't make them any less powerful.
Frontlines = Casual PvP. Wolves' Den = Mid/Hardcore PvP.
Come join us this Friday ^^.
Last edited by Houston009; 10-13-2015 at 01:49 AM.

You havn't seen me in wolfs den so you assume I have no idea how each class operates or the synergy each can bring to the team? I don't have exact numbers but I play every class so I have an idea how each work. There are a ton of people I never see in any game mode but that doesn't mean they play at my time of day or perhaps not as much as I do in some modes.Maddonious, the main issue with your post is that you have no/little experience with Wolves' Den(I've never seen you in WD, ever.). So there is really know way for you to understand balance or call something irrelevant within Wolves' Den.
And just because I can win against a team of 12 SMNs on adder, doesn't make them any less powerful.
Frontlines = Casual PvP. Wolves' Den = Mid/Hardcore PvP.
Come join us this Friday ^^.
To amuse you I will say I do not do wolfs den. I don't have the patience to sit in queue for 30+ mins waiting on something that will be over in 2. I do however play a lot of seal rock as I didn't get into pvp till just recently after WD already died long ago.
Also your statement about winning against 12 smn its ludicrous. I assume that is alone with no help from others. If burst was as bad as you agree with then the example (much like the OPs video) needs to be relevant.
Last edited by Maddonious; 10-13-2015 at 03:19 AM.
You're aware how small the Wolves' Den PvP community is correct? You are more than likely to run into everyone who participates.
Also, the thing about 12 smns, it's a hyperbole, obv. It was actually just 10. I wasn't by myself, I had 23 other people on my team.
Seal Rock is hella casual, and I've seen you.not impressed. Seal Rock barely teaches you anything about focusing, synergy, or how to even use it correctly. You can be abysmal and still win because your contribution is minuscule. Seal Rock does not equal Wolves' Den. So, you don't know.
P.S. Will you join us Friday to avoid 30+ min queues?
http://forum.square-enix.com/ffxiv/t...=1#post3340021
http://pvpreborn.com/events/aether-w...en-solo-queue/
Last edited by Houston009; 10-13-2015 at 04:54 AM.



I think one of the more significant points is that the healer anticipated the incoming damage, had cooldowns popped and ready for it... and yet might as well have done nothing. It's one thing if they switch targets quickly, stun the healer, wait until the CDs are spent or any number of other techniques... but another to be made completely irrelevant.
From my perspective, burst is way way higher than in ARR. Even in something like seal rock... PLD stun for 4s, that gives a warrior time for 2 fell cleaves, which basically = dead healer or mage (and possibly other DPS, not sure).
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