I'm simple man, every time I see glamour thread, I pressed like.



I'm simple man, every time I see glamour thread, I pressed like.
Not sure how its a data size problem as even if there were 1000+ pieces it's simply a 1/0 own or don't own and whatever other attributes you wish to add. Few kilobytes it seems to me, unless I am missing something. I'm not a programmer though.
At any rate, this is needed. I especially agree with the image examples a few posts down.

You seriously think players just delete gear and constantly rerun old dungeons and if that got taken away the queue times would be longer? You really think this happens on a daily basis and is a major factor for keeping queue times lower?The day you throw out that Foestrikers Tabard is going to be the same day you realize what a cool looking piece it was and off you go and help out some newbies in Sastasha a couple times. In some cases I'm sure they'd certainly appreciate the guidance or just a shorter queue to get in.
If there was zero reason to ever do an old dungeon again the queue times would be drastically lengthened, and for DPS queues it's already a fair stretch of time. Time and time I see this idea pop up and every time I repeat the same response. You gotta stop thinking of your own glamours for a moment and instead think about the game as a whole.



It might only result in a few extra kilobytes of extra memory per character, but multiply that by the millions of characters saved on the servers, and it could easily add up to several extra gigabytes.Not sure how its a data size problem as even if there were 1000+ pieces it's simply a 1/0 own or don't own and whatever other attributes you wish to add. Few kilobytes it seems to me, unless I am missing something. I'm not a programmer though.
At any rate, this is needed. I especially agree with the image examples a few posts down.
Depending on how SE handles there servers, this could either be a non-issue for server strain, or cause their servers to crash. Most servers on a server farm only run at about 10% of what they're capable of, running them higher costs more in terms of electricity used, extra cooling, and possibility for a spike in processes to crash the server.
This is all moot though if they decide to store glamour log locally, would just depend on if PS3/4 could handle the increased save file size.



Ri-goddamn-diculous. Insane. Mindless. Pointless. Makes no sense whatsoever.
They should have changed that to like 2-3 minutes LONG ago, or even add flags to special items that trigger a save, so that those """poor""" crafters don't end up losing their shinies.
But honestly, I'm appalled at the fact that with how often this too comes up as "reasoning", nobody seems to see how glaring an issue it is.
(I see the timestamp on this thread being yesterday, but I could've sworn I've seen this very same thread quite a while before...? o.o What's going on...)



Something along the lines of the op suggestion is needed, hands down. It is common place in other games and se needs to catch up.
FFXIV has some very cool aspects and pushed out a great game overall when they relaunched, but most concepts/ ideas are basic..bare minimum...a good start so to speak but not polished and nowhere complete.
Glamour being one of those.
/sign
♥ MORE HIGH HEELS + INSTANCED HOUSING! ♥!

Yes please! I love glamours, but dislike all the storage space and juggling I have to do to create a new masterpiece outfit.



As someone already replied to you with something similar to what I was going to say, I'll just add something else.If there was zero reason to ever do an old dungeon again the queue times would be drastically lengthened, and for DPS queues it's already a fair stretch of time. Time and time I see this idea pop up and every time I repeat the same response. You gotta stop thinking of your own glamours for a moment and instead think about the game as a whole.
Unsync and undersized... if I am going to go back to ANY dungeon from ARR, for glamour specifically, then I am not going through DF, and literally everyone I know isn't either... and I can bet most (yes, most, not all) other people would do the same. Whether it's solo or just with one other, if they're really craving that one dungeon drop from an ARR dungeon, for glamour, then this is how they get it nowadays.
You no longer have to repeat "time and time again" that response now. Grats.
Also, signed, add please.
huh , not anymore i can go to the entrance and solo the place now , hell i dont even need to do trash since they dont agro or die with 1 aoe , all that sprinting like mad !The day you throw out that Foestrikers Tabard is going to be the same day you realize what a cool looking piece it was and off you go and help out some newbies in Sastasha a couple times. In some cases I'm sure they'd certainly appreciate the guidance or just a shorter queue to get in.
If there was zero reason to ever do an old dungeon again the queue times would be drastically lengthened, and for DPS queues it's already a fair stretch of time. Time and time I see this idea pop up and every time I repeat the same response. You gotta stop thinking of your own glamours for a moment and instead think about the game as a whole.
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