You get my Like! This would allow me to desynth all that stuff clogging my Armory that's too great a glam to get rid of.
You get my Like! This would allow me to desynth all that stuff clogging my Armory that's too great a glam to get rid of.


The real reason this won't happen is because more retainers = more profit for SE. Memory wise it's not an issue especially considering client side storage.
Honest question here - how different can the character data usage be if people are storing 100 physical items in their retainers vs. storing 100 images of glamoured gear?Yoshi touched on this a while back and agrees that it would be a nice feature, but with how often game saves char data, it would add a fair bit of data to each character as to what they've unlocked and haven't. He did say however that if need be, they may save the data on client side, but then that also runs into issues for ps3/4 players since their save data can only be so large.
Sure players could 'collect all and be done with the dungeon' but I think people would actually play the low level dungeons more if they could actually get to keep the gear in a glamour catalog.
With how the game currently is, I rarely bother to do a dungeon more than I have to (once for story and a few runs for EXP), which is a lot less then the amount of runs it would take to collect each piece of gear from that dungeon.
I know I often don't even bother playing sometimes because I've had no choice but to throw away so much I have worked for because of inventory limits...
Edit:
Also, there is the thread "Crystal Tower is dead! Please Fix" I bet a Glamour Catalog would fix that problem! I sure would run Crystal Tower till I collected everything! ^_^
Last edited by Enthy; 10-10-2015 at 02:37 AM.
Well, considering it wouldn't be either/or, it would be more ^^; Just because they shoved all their retainer-hogging glamour gear into the glamour log it doesn't mean they won't use the freed-up inventory space. It'd just mean they'd store something else in those slots instead -- gear they intend to use while levelling classes/jobs, crafting ingredients, non-key key items (like atma stones, zodiac glass, air current compass, gear upgrade items, beast tribe items for unfinished beast tribes, etc), non-currency currencies (tokens, oaknots), etc.
Of course, a lot of people who currently employ all 8 possible retainers merely to store glamour items would be able to stop renting a few of those... which is also probably something SE would be against *rolls eyes* Something that's highly reasonable, as they are a business trying to earn money/revenue, but still very annoying.
All that said, I'm very much for the introduction of some sort of glamour log -- or the possibility to store more kinds of items in the armoire. The latter would provide the same possible storage ease-up, since the armoire as far as I know only saves the item ID to the list of what stuff is there, instead of the whole array of item ID, dye, condition, spiritbond and materia that has to be saved for inventory slot items.
Last edited by Noxifer; 10-10-2015 at 02:36 AM.
Aaahh, that all makes perfect sense. Thank you for spelling that one outWell, considering it wouldn't be either/or, it would be more ^^; Just because they shoved all their retainer-hogging glamour gear into the glamour log it doesn't mean they won't use the freed-up inventory space. It'd just mean they'd store something else in those slots instead -- gear they intend to use while levelling classes/jobs, crafting ingredients, non-key key items (like atma stones, zodiac glass, air current compass, gear upgrade items, beast tribe items for unfinished beast tribes, etc), non-currency currencies (tokens, oaknots), etc.
Of course, a lot of people who currently employ all 8 possible retainers merely to store glamour items would be able to stop renting a few of those... which is also probably something SE would be against *rolls eyes* Something that's highly reasonable, as they are a business trying to earn money/revenue, but still very annoying.
All that said, I'm very much for the introduction of some sort of glamour log -- or the possibility to store more kinds of items in the armoire. The latter would provide the same possible storage ease-up, since the armoire as far as I know only saves the item ID to the list of what stuff is there, instead of the whole array of item ID, dye, condition, spiritbond and materia that has to be saved for inventory slot items.My simple mind was thinking of only the gear itself, swapping the physical for a glamour image, didn't take into account all of the other bits.


BACK UP HERE
8??? retainers? Since when?
Also, to the point of storing glamour data versus storing item data. I don't code, but I would think it would drastically decrease the overall amount of data stored per character. With real items, they have to store soulbound status, damage, materia, dye, etc. Make it a simple glamour log entry and it would just be YES or NO to whether a character has access to a piece of gear to glamour.
Heck, I would be okay with cutting back on retainer / inventory tabs if it meant I had a glamour catalog on the summoning bell (or even the aesthetician bell!) just because I quite literally have a retainer filled to the max with two things: glamour and materia. I wouldn't stop paying for that extra retainer, because I like the ventures. I would just cram it full of crafting materials, or even BAIT for that fishing job I barely touch...



I support this, but it's probably the 10th thread I've seen and supported with the exact same idea.![]()




The day you throw out that Foestrikers Tabard is going to be the same day you realize what a cool looking piece it was and off you go and help out some newbies in Sastasha a couple times. In some cases I'm sure they'd certainly appreciate the guidance or just a shorter queue to get in.
If there was zero reason to ever do an old dungeon again the queue times would be drastically lengthened, and for DPS queues it's already a fair stretch of time. Time and time I see this idea pop up and every time I repeat the same response. You gotta stop thinking of your own glamours for a moment and instead think about the game as a whole.
http://king.canadane.com

This data limit is pretty lame for a game in 2015.
If the PS3 is the problem, don't implement it there.
I can't understand the problem really, sounds more like a lame excuse.
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My simple mind was thinking of only the gear itself, swapping the physical for a glamour image, didn't take into account all of the other bits.




