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  1. #351
    Player
    MentheusDreyar's Avatar
    Join Date
    Jul 2015
    Location
    Uldah
    Posts
    121
    Character
    Mentheus Dreyar
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Hayward View Post
    This guy gets it.

    I would also say that SE needs to ease up on the DPS checks because of the knock-on effects of hyper-competitiveness and outright rude behavior.
    But here's the issue, SE can't win either way... they tried mechanic based stuff before (see Step's of Faith), and clearly far too many people aren't good enough to get past even easy mechanics because they don't want to put in any effort, therefore it gets nerfed to the ground and becomes useless or the good players carry other people through it and the cycle repeats later.

    Now on the other hand, the only other real way of challenging players currently is DPS checks. Tight ones that force the entire party to actively push DPS to get past it until the content is over geared. And we all know how that turns out...

    See what he common cause is? People who don't want to put in effort to learning or doing content joining and letting the rest of the able party down because they lack the skill to play the game to acceptable levels that both the game and players require.

    This is what parser's are made to help with, it's the people that are the issue, NOT the tool.

    I swear it's like people want the entire game to be faceroll content you can get past by spamming a single skill... honestly we need more "toxicity" to to encourage players to get better, otherwise nothing will change, and a parser is one step towards that.

    Quote Originally Posted by Whiteroom View Post
    This is, imho, the most valid argument against parsers. It also ties into the everything becoming a dps race point I made a few pages back.

    A counter to this, is to look at the games current meta, everything is dps, tanks, healers, everything is dps centric. Not exactly on you point I agree. Part of the fault in this, and your feeling, lies with the developers I think. Developers tend to consistently fall back on dps, and dps checks as the main core mechanic in almost every encounter you come across. If encounters were designed to be less reliant on dps, then I think it would alleviate this problem. However, this is a problem with MMO's as a whole, not just FFXIV. And meant for another thread I would say.
    The fault is not entirely on the dev's they have clearly tried mechanic based content before, but the majority of the player base has shown they can't handle anything other than spamming buttons mindlessly, therefore the only other current alternative is a DPS check.
    (8)
    Last edited by MentheusDreyar; 10-10-2015 at 01:41 AM.

  2. #352
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MentheusDreyar View Post


    The fault is not entirely on the dev's they have clearly tried mechanic based content before, but the majority of the player base has shown they can't handle anything other than spamming buttons mindlessly, therefore the only other current alternative is a DPS check.
    True, but they are the ones in the position to nudge the community in a different direction. Falling back on dps checks for almost everything is the easy way out.
    (6)

  3. #353
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Whiteroom View Post
    Insert Malevctions X's and O's image here please.
    Whoo, it's my time to shine!

    (12)
    When in doubt, assume sarcasm

  4. #354
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Malevicton View Post
    Whoo, it's my time to shine!

    This is hilarious! xD
    (1)

  5. #355
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    Quote Originally Posted by Kuroyasha View Post
    This is hilarious! xD

    And a perfect reflection of a large part of FFXIV's playerbase.
    (8)

  6. #356
    Player
    MentheusDreyar's Avatar
    Join Date
    Jul 2015
    Location
    Uldah
    Posts
    121
    Character
    Mentheus Dreyar
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Elazu View Post
    And a perfect reflection of a large part of FFXIV's playerbase.
    This is so true.... and so Sad...
    (7)

  7. #357
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by MentheusDreyar View Post
    This is so true.... and so Sad...
    We could blame game's difficulty and overgearing for that. You have probably noticed by now, but when you can finish most of the conent while being down 1 or more players, then there is something wrong with it.

    Also there is lack of difficult single player content. I wonder how many players would pass just hard mode primals if it was locked behind solo trials focused on reasonable tanking/healing/dps checks.
    (1)
    Last edited by Archaell; 10-10-2015 at 06:46 AM. Reason: typo

  8. #358
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Archaell View Post
    I wonder how many players would pass just hard mode primals if it was locked behind solo trials focused on reasonable tanking/healing/dps checks.
    Not like it matters, it would be nerfed in a week after release regardless. Steps of Faith was so incredibly easy and yet it was nerfed and turned into a horribly boring fight, what once seemed like an interesting homage to Lao-Shan Lung is now an incredibly boring trial.
    (3)
    Last edited by Colorful; 10-10-2015 at 06:51 AM. Reason: typo

  9. #359
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Steps of Faith's nerf could be "justified" that it is hard to achieve that sort of coordination amongs randoms, while solo trials would require just coordination between one's fingers and hotbar. It could even increase longevity of content. "Git good" for a change would be nice imo.
    (1)

  10. #360
    Player
    MentheusDreyar's Avatar
    Join Date
    Jul 2015
    Location
    Uldah
    Posts
    121
    Character
    Mentheus Dreyar
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Colorful View Post
    Not like it matters, it would be nerfed in a week after release regardless. Steps of Faith was so incredibly easy and yet it was nerfed and turned into a horribly boring fight, what once seemed like an interesting homage to Lao-Shan Lung is now an incredibly boring trial.
    ^ This

    Sadly the vocal majority are the crappy players that can't handle simple mechanics so anything that involves thinking or communication is going to be nerfed to hell. Honestly i think many of us are getting tired with the constant nerfing of content, and to think there are still people who cant do the HM primals with echo....

    As much as people would disagree, we really need mandatory solo skill gating, hell at this point anything that might encourage people to actually learn to play would be a vast improvement. The constant nerfing is not helping the game or the community at all, all it's doing is creating more frustration further down the line for both types of players.
    (4)

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