In all seriousness though, if both healers do nothing but heal then you are going to have a ridiculous amount of overhealing anyway.
In all seriousness though, if both healers do nothing but heal then you are going to have a ridiculous amount of overhealing anyway.
Yes, i left out those things because i feel by now it belonged to the basics. Our Warrior is thinking how healing is best distributed so he gets the best uptime of deliverance. He argues that if the WHM does most of the healing, the SCH can also have more time for DPS. It's dependant on the group obviously, but maybe you guys know something i don't cause i'm not well versed with the ins and outs of all 4 classes.
I'm not a healer main so correct me if I'm wrong here.
WAR, DRK, and PLD would get exactly equivalent mileage out of a adlo heal. If a adlo crits for 1k then it puts up a 2 k shield on both PLD and DRK, for WAR this would be 1200 and 2400 respectively. Now, PLD and DRK would take damage tank stance 20% slower giving an eHP gain that is exactly equivalent.
The only caveat would be deployment tactics. In which I agree that WAR would be the better candidate for.
If your tanks are dying and your warrior is admitting to being out of tank stance while learning progression content then that's part of the reason right there. They should be learning the fight first along with mechanics and the ins and outs or "safe points" and then after hitting enrage figure out how to modify those strategies to improve dps overall. The second your team wipes dps becomes irrelevant unless the wipe was caused by a dps check failure.
As far as which healer to which tank, it's completely subjective to the healers playing style and ability. The classes are such that it should be ideally interchangeable if they are played correctly.
Taking advantage of their defensive stances, DRK and PLD can survive a bit better with Regen while WHM/DiAST heals the party. Also, considering the shielding healer will be doing some dps while the main healer actually heals as a convenience that healer is also assigned to main tank since the off tank (mostly WAR) won't be needing heals during most parts of the fight. But like some of us said on this thread, this is just a method most healers got comfortable doing so, its not a rule.
Last edited by zuzu-bq; 10-09-2015 at 03:35 AM.
Does WAR not got a 20% healing bonus from HoT's? I've never bothered to check to be honest.Taking advantage of their defensive stances, DRK and PLD can survive a bit better with Regen while WHM/DiAST heals the party. Also, considering the shielding healer will be doing some dps while the main healer actually heals as a convenience that healer is also assigned to main tank since the off tank (mostly WAR) won't be needing heals during most parts of the fight. But like some of us said on this thread, this is just a method most healers got comfortable doing so, its not a rule.
The difference in shielding is negligible in the long run. Now that Lustrate no longer scales with max HP, it doesn't really matter which healer heals which tank.
For example (using arbitrary values for the sake of math), let's say a WAR 16k HP with defiance on (receiving 20% more healing). A SCH casts Adlo that crits and heals for 3600 (thanks to defiance). The shield would be 7200 EHP in strength. Now let's say an enemy auto-attacks for 1k damage a hit. On the WAR, ~7 of those attacks will be completely nullified.
Now let's say a PLD has 15k HP with shield oath on (receiving 20% less damage). A SCH casts Adlo that crits and heals for 3000. The shield would be 6000 EHP in strength. Now let's say an enemy auto-attacks for 800 damage a hit (thanks to shield oath). On the PLD, ~7 of those attacks will be completely nullified.
That being said, generally it's better for a WHM to heal PLD simply due to the increased mana management a PLD grants a WHM. PLD has a greater number of defensive cooldowns that further reduce incoming damage. It also has access to Hollowed Ground, which completely removes the need for healing. Because of this, although the healing aspect of both tanks are the same, PLD is more friendly to WHM's limited MP pool. SCH, with its near limitless MP, can spend more curing WAR.
Last edited by Velox; 10-09-2015 at 03:44 AM.
Your Warrior is correct but for a different reason. It doesn't matter which healer heals the warrior as long they are using SPELL based healing i.e. cure and physicks. Most people here neglected SKILL based healing which has been introduced by the expansion. Warrior's defiance increases SPELL based heals by 20% but does nothing for SKILL based healing which means all tanks will receive the same healing potency from SKILL based heals but Paladins and Dark Knights has their 20% mitigation which makes SKILL based heals more efficient. Lustrate is a core healing action for Scholars and believe it or not it is in fact SKILL based healing which means more gains would be obtained if it was used on a Paladin or Dark Knight.
Yeah this was my point earlier in the post. WHM has the edge on WAR based solely on lustrate being a critical heal for them. It is very close to being negligible though.
On the flipside though deployment tactics with adlo is a win on WAR due to everyone in range benefiting from the healing bonus.
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