reduce their size by 1/2
/thread
reduce their size by 1/2
/thread
I feel that the elementals and cactuars are too large now.
http://i.imgur.com/L3DQO.jpg
Toads need to be nerfed for their annoying as hell tongue.
good post and I agree with these changes, pretty spot on though the color of antlings doesn't really bother me too much.Good thread.
Enough time passed since the original mob up-scaling that we can now give some grounded feedback on the scale of mobs.
Here are my recommendations:
Dream Toads [-30%] targeting/clipping issues.. and their size doesn't seem to reflect their power
Efts/Salamanders [-20%] targeting/clipping issues
Gnats [-25%] They look a bit strange at their current size
Marmots [-10%] Tails look low quality as they were originally designed to be very small.
Crabs [-10%] Often fight these in groups, would be nice if they were slightly smaller
Raptors [+10%] I think these guys should be a bit larger.
Antling [COLOR=darkgreen][+10%] [COLOR=black]These could also use a slight size boost.
Overall, it would be nice if mobs were scaled proportionate to their level (if they do it now, it's very slight). I don't mind if a dreamtoad is 30ft high as long as is over lvl 99 -- and we only have to fight one at a time. It also makes sense that a lvl 1 Marmot should be visibly smaller than a lvl 50 Dormouse.
http://dn.guildwork.com/
Fat Dodo are toofa..overweight, please fix this SE! ;_; It's just not right!
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.