Funny how they try to show it as some kind of horror movie then at the end goes "Rated PG" XDffxiv=food of the gods
http://www.youtube.com/watch?v=DuSwwZ1n6KU
skip to 39seconds for giant marmot
But yes, proof that giant mice and things can indeed be dangerous.
Marmots are now justified :3



Good lord that picture is ghastly.
http://en.wikipedia.org/wiki/Chigoe_flea
Currently the carrion chigoe resembles more of a GIGANTIC termite than any type of chigoe.
Linkables 1
Linkables 2
and let's not forget the biggest and most popular case of over-sized animals
Linkables 3
I'm fairly sure giant toads and gnats are now rendered to very minor and trivial things after watching those.

Honestly I think the devs misinterpreted the original request. I don't believe it was to make the mobs giant. Rather the area where we click and target the mobs bigger. Right now, most of the mobs still have that tiny click and target area while the mobs themselves are now way too big. I really can't see in the dungeon with a toad sitting on me, it's annoying. Yes, I prefer the original size of the mobs. To me the larger size doesn't make them more "dangerous". It makes them... oversize, and player characters seems disproportionate compared to the monsters. The world was designed as a set, just making one set of the world bigger seems... lazy? It kind of ruins the "balance" in terms of the relationship between NPCs, monsters, and players. The new monsters Batraal and Ogre is fine, so is the Great Buffalo, they were meant to be gigantic. Gnats and marmots however, was not.
Last edited by Rhylee_Mau; 09-14-2011 at 03:21 AM. Reason: clarity
honestly although it sounds bad, its really a problem on gnats and toads for me, as a pugilist, the biggest problem is they still have a very small hitbox, pugilist has less range, so you actually have to get inside of a toad to hit them, if you actually stand close to them, you are out of range of their hitbox.
With gnats its also annoying because since they disappear often, needing one more step than feels natural to hit them makes them more annoying, but its not the end of the world
Thing to understand is Toads were already pretty big, when they made them bigger they introduced some issues, especially for pugilists. The really need to go back and alter the hitboxes of larger monsters so that your not out of range when you are an inch away from their faces.
All in all though i would put this pretty low on the list of issues to deal with, although i dont know why they created the issue to begin with, i dont really feel making them bigger than before helped/made the game better in any way

I think some monsters are nice larger but the couple mentioned are a bit too large. Maybe they just did a quick overall size increase on everything and they plan to adjust later after receiving feedback.
Horsegoats are cool. Mice and marmots are good. Toads I think are too large and the majority seems to think so too. Efts are a bit large. Gnats I am on the fence about. What else is there.... Great buffalo!! NM's have no limit!
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