@Ferberus.

The next sentence elaborates on that and is the whole point of the idea. Basically by lowering the XP req's per level it would be retroactive for us. You would maintain your current XP pool until a future patch. For example you would have 1100/1000 XP. When new levels were introduced you would then have say 1100/2000 required towards new cap. Wheras someone who finishes after the change will only have 1000/1000.