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  1. #481
    Player
    Kajukai's Avatar
    Join Date
    Mar 2014
    Posts
    101
    Character
    Kajukai Korin
    World
    Shiva
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kenji1134 View Post
    One possible solution (as already proposed) would be to add a "third" version, "Normal Mode" and simply double the drops in Savage.

    So we'd have the following layout:
    Story Mode: 190 gear (tokens), basic mechanics.
    Normal Mode (Roughly Coil Difficulty): 210 gear (2 items), new mechanics, slightly higher boss hp/damage output, MAYBE a bonus boss or new phase in every fight to add an experience or minor lore incentive, without affecting the outcomes from Story Mode.
    Savage Mode (Current Savage Difficulty): 210 gear (4 items), no new mechanics from Normal Mode, just tighter dps and healing checks.
    No thanks.
    (0)

  2. #482
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Gilthas View Post
    How in the hells could you ever possibly believe that making the rewards for NM Alexander irrelevant crap "would've satisfied both camps". Do you think hardcore raiders are happy when people suggest that Savage shouldn't drop anything?
    Well I suggested something similar and my reasoning was because all the complaints about coil I was hearing were about wanting to see the story. SE already has a precedent for the "story mode" in some of the later hard mode primals (leviathan, shiva, ramuh, etc), and no one complains about not getting gear there (or I having been hearing any) so I thought it was a workable formula.

    The only problem I have with alexander as a whole (so far) is how the game encouraged you to run the normal mode fights repeatedly so that you would be as prepared as possible to challenge savage mode. I already kinda dread the next set because of that. Really wish it was a one and done type of deal.
    (3)

  3. #483
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Khyan View Post
    And hope the dev doesn't nerf/echo savage since normal mode is here.
    I doubt they will add echo in savage, atleast i dont really see the need for it due NM mode just like you said.
    (0)

  4. #484
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Mutemutt View Post
    Well I suggested something similar and my reasoning was because all the complaints about coil I was hearing were about wanting to see the story. SE already has a precedent for the "story mode" in some of the later hard mode primals (leviathan, shiva, ramuh, etc), and no one complains about not getting gear there (or I having been hearing any) so I thought it was a workable formula.
    Yeah but how many times do people actually run NM Levi, Ramuh and Shiva? I did each of those once and never returned. SE apparently wants Alexander NM to be something for the casual crowd to have fun with. Remove the rewards and people will do them as often as they do the primals I mentioned.
    (3)

  5. #485
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Gilthas View Post
    Yeah but how many times do people actually run NM Levi, Ramuh and Shiva? I did each of those once and never returned. SE apparently wants Alexander NM to be something for the casual crowd to have fun with. Remove the rewards and people will do them as often as they do the primals I mentioned.
    Which is exactly what I said I wanted (in that same post too). I hate running NM alex over and over, but the game encourages me to do so. Is NM really that much fun for the "casual" crowd? I'll be honest, it seems about as fun as running Fractal or Nevereap 10 ~ 20 times in a row just collecting eso tomes.
    (2)

  6. #486
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Mutemutt View Post
    Which is exactly what I said I wanted (in that same post too). I hate running NM alex over and over, but the game encourages me to do so. Is NM really that much fun for the "casual" crowd? I'll be honest, it seems about as fun as running Fractal or Nevereap 10 ~ 20 times in a row just collecting eso tomes.
    So because you hate it, they should have it award nothing?

    To fix the "over and over" they can limit you to one loot eligible run per week and be done with it.

    The reason normal is annoying is that you can keep running it until you get your drop, which causes burnout.
    (4)

  7. #487
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Gilthas View Post
    Yeah but how many times do people actually run NM Levi, Ramuh and Shiva?
    Light farming, TT cards, minions, glamour etc.. There are ways to get peoples back in there after initial clear, and when new relic comes im 99% of sure we will see "i dont want to do old content again" topics popping left and right.
    (1)

  8. #488
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Mutemutt View Post
    Which is exactly what I said I wanted (in that same post too). I hate running NM alex over and over, but the game encourages me to do so. Is NM really that much fun for the "casual" crowd? I'll be honest, it seems about as fun as running Fractal or Nevereap 10 ~ 20 times in a row just collecting eso tomes.
    I find it fun, I sometimes still run A3 because it's the most fun of the 4. /shrug It's sure as hell more fun than Neverreap and Fractal though, especially since it's just bosses and not a few dozen trash mobs and then a boss that goes down in 2 minutes.
    (0)

  9. #489
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Nadirah View Post
    So because you hate it, they should have it award nothing?

    To fix the "over and over" they can limit you to one loot eligible run per week and be done with it.

    The reason normal is annoying is that you can keep running it until you get your drop, which causes burnout.
    I can't really speak for everyone, and I don't pretend to, so yeah, I say this based on my own experiences and those I play with. And, to be honest, I get those drops pretty quick now, 1 or 2 tries usually because I'll take pretty much anything at this point, and it's still tiring. I've pretty much stopped doing it entirely. I'm gonna say that as soon as savage came out, normal lost what little luster it had and became a chore.
    (1)

  10. #490
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Synestra View Post
    Light farming, TT cards, minions, glamour etc.. There are ways to get peoples back in there after initial clear, and when new relic comes im 99% of sure we will see "i dont want to do old content again" topics popping left and right.
    So let me repeat what I posted earlier. Do you really think hardcore raiders would want Savage Alexander to only be useful for light farming, TT cards, minions, glamour, etc? No? then don't suggest that would be ok for casual players.
    (5)

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