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  1. #1
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,339
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Considering something like this was in the Beta test only to be removed due to player complaints, I don't see it happening.

    Specifically, crow type enemies originally had a knock-back effect on one of their attacks which would send the player flying - normally this wasn't a problem, except for one particular FATE in the Central Shroud, 'Lethe on my Mind', where the player fights vultures on the Matron's Lethe, the birds' knockback coupled with the small amount of space on the giant root where the FATE takes place made that FATE an absolute nightmare even at higher levels (if you're in combat when you fall you die regardless of what level you are) - I can personally attest how frustrating and annoying this was. After being bombarded with complaints from testers SE obliged and simply removed the knockback effect from crows (the attack just does physical damage now).

    Hence although it sounds like a fun idea, really in practice it would just be too annoying and frustrating for players.
    (4)
    Last edited by Enkidoh; 10-01-2015 at 10:42 AM.

  2. #2
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Enkidoh View Post
    Considering something like this was in the Beta test only to be removed due to player complaints, I don't see it happening.

    Specifically, crow type enemies originally had a knock-back effect on one of their attacks which would send the player flying - normally this wasn't a problem, except for one particular FATE in the Central Shroud, 'Lethe on my Mind', where the player fights vultures on the Matron's Lethe, the birds' knockback coupled with the small amount of space on the giant root where the FATE takes place made that FATE an absolute nightmare even at higher levels (if you're in combat when you fall you die regardless of what level you are) - I can personally attest how frustrating and annoying this was. After being bombarded with complaints from testers SE obliged and simply removed the knockback effect from crows (the attack just does physical damage now).

    Hence although it sounds like a fun idea, really in practice it would just be too annoying and frustrating for players.
    That sounds really fun actually. People complain about anything.
    (2)

  3. #3
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    That sounds really fun actually. People complain about anything.
    Back in beta, conal or line AoEs didn't have telegraphs at all (everything in general was tuned to a significantly higher difficulty, that Gargoyle the Masked Mage summons had an insanely potent poison used at random and antidotes had a 3min CD). This combined with the high amount of birds on the tree just made it needlessly frustrating when you can easily miss that one bird readying the knockback. Suddenly a beginner area becomes the most dangerous place in Eorzea.
    (1)
    Last edited by Sove92; 10-01-2015 at 10:14 PM.

  4. 10-02-2015 06:05 AM