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  1. #131
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Malzian View Post
    if you recall, pink gear doesn't compare even against green of the same iLvl. The attack/defense values on the green and blue gear will always be higher than aetheral, and the stats as well.
    This is false. Aetherial items have identical attack/defense and primary stats to equivalent green and blue items of the same item level (though there's only one instance of the latter), and the numerical values (determination's slightly different budget aside) for secondary stats are also identical.
    (5)

  2. #132
    Player
    Anze-chan's Avatar
    Join Date
    Jul 2015
    Posts
    13
    Character
    Anzerroute Lit
    World
    Shiva
    Main Class
    Gladiator Lv 16
    I agree with most posts regarding Alex Savage's difficulty taking a turn on the 3rd floor. Anyway, I think that the way the community as-is is pretty normal due to the fact that this mmo is not designed for people to be flat out competitive. Although the ones who strive to find some competition in PvE content are entitled to do so if they find it enjoyable, because let's be honest, everyone plays to feel good about themselves and that's mostly achieved through competition or social engagement. So in the end, how people perceive raiders and non-raiders in PvE content largely depends on their definition of 'fun' and to be honest so many people are incapable of understanding or acknowledging other types of fun not because they don't want to but because they are limited in terms comprehending what's on the other side of their bubble. This goes both ways for raiders and non-raiders.
    (3)

  3. #133
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Evtrai View Post
    I'm curious where people is getting this dev quantity information, you can look at the credits when they roll and it lasts forever, and I'm only talking about japanese names, not the NA and EU team names which are pretty small, just for information, the credits roll of heavensward lasts more than 25 minutes.
    Did you do The Rising? That is literally the dev team. I think there is one person that is in charge of raids. One.
    (3)

  4. #134
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Sparktacus View Post
    Did you do The Rising? That is literally the dev team. I think there is one person that is in charge of raids. One.
    They did say they have a small team lol.
    (2)
    Last edited by FallenArisen0990; 09-30-2015 at 05:07 PM.

  5. #135
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    I would like to become a raider.... But being on a EU server when you live in NZ makes it hard XD Weird timezones and increased ping.
    (1)

  6. #136
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Ibi View Post
    This is false. Aetherial items have identical attack/defense and primary stats to equivalent green and blue items of the same item level (though there's only one instance of the latter), and the numerical values (determination's slightly different budget aside) for secondary stats are also identical.
    Okay, I checked this and you're correct. Pink and green items of the same iLvl have the same stat values, though pink's secondaries are unreliable for what you get. I could not find a comparable set for pink to blue.
    (0)
    Last edited by Malzian; 09-30-2015 at 09:18 PM. Reason: Autocorrect....
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  7. #137
    Player
    Leshpar's Avatar
    Join Date
    Jul 2015
    Location
    Packwood, Washington
    Posts
    94
    Character
    Tsuki Vasnir
    World
    Sargatanas
    Main Class
    Summoner Lv 80
    Hey, I'm still just trying to find a raid group that doesn't raid during the week. I have the skill and ability to learn, but apparently weekends are off limits to most people. O.o I started playing this game when Heavensward came out, coming from 7.5 years of WoW.
    (0)

  8. #138
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Ketra View Post
    I really hope SE can expand on the combat content of the game. Having a good combat system is useless when there is nothing to kill.
    Well i have really high hopes for those airship islands, it could be a salvation unless it ends being hunt v.2 or it has some lame weekly limitations. If its nothing like hunts and you can farm it 24/7 if you so choose i will be EXTREMELY happy.
    (2)

  9. #139
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Since this is the first expansion of the game (officially the first....). Lets just hope they learn from the stuff here and the feedback to heart for 4.0.

    Not saying to give up on 3.x just thought that should be put out there.
    (0)

  10. #140
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Evtrai View Post
    I'm curious where people is getting this dev quantity information, you can look at the credits when they roll and it lasts forever, and I'm only talking about japanese names, not the NA and EU team names which are pretty small, just for information, the credits roll of heavensward lasts more than 25 minutes.
    25 minutes, yes. However, the full credits include people like localization, testing and marketing. The people actually designing the content are right at the beginning and those are (from the credits):

    Lead Battle Planner: Kei Sato
    Battle Planners: Tsuyoshi Yokozawa, Takashi Kawamoto, Hikaru Tamaki
    Lead Monster Planner: Daisuke Sase
    Monster Planners: Masaki Nakagawa, Kenji Hosoi, Ryouhei Ishizuka
    Lead Level Planner: Arata Takahashi
    Level Planners: Hiroyuki Kamada, Azusa Kamakura, Yoshito Nabeshima, Tian Xia

    That's the full list (minus the main producers) that actually -make- the content we play. That's raids, dungeons and open world. 13 people to design the levels, monsters and mechanics (note: not do the art or program them). That's a very small dev group for the amount of content we've actually gotten.
    (6)
    Last edited by Malzian; 09-30-2015 at 09:03 PM. Reason: /1000char
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

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