
Originally Posted by
Krylo
Here's the thing, everyone plays for story, challenge, and gear (and, on Balmung, ERP, maybe).Hardcore raiders, in every MMO, make up a small percentage of the over all player base. Hurting the larger populations of the game to service them is bad business and bad design. It's using development time on resources a majority of your players will never see and leaving a large portion of your customer base dissatisfied to satisfy a smaller group. (And both groups of players are just as likely to leave during slower times, find other games, etc. Loyalty doesn't really change between casual and hardcore and everyone in between).
Hardcore raiders do get to have the best possible gear for months at a time, and usually it's very shortly after equal ilevels become available to the rest that new, better, ilevel gear is released for hardcore raiders. They almost always have the best gear. This is fine. Giving raiders much higher than the 10 ilevels they already have over everyone else, however, would destroy the challenge of any non-hardcore raid content as everything else would have to be built around the 20+ ilevel deficit the rest of the player base has. So if they play for challenge they shouldn't WANT this. They can show off just fine with 10 ilevels and a much much much higher skill level than the average DF players.
FFXIV is a very story orientated MMO. Everyone who plays wants story. Hardcore raiders all through to 2.55 were the only ones capable of watching the coil story line--one that was very connected to the main story line and very important to a lot of people. Did this get people raiding who otherwise maybe wouldn't have? Possibly. Did it also alienate and frustrate a larger portion of the community than was made happy by this? Yes. Definitely. Gating an important and/or interesting story line behind Savage goes back to being bad business and bad design. It shouldn't, and won't, happen.
This leaves challenge, and if that's really your issue? Cool. Post about it. Suggest harder/better mechanics.
If, however, you're burnt out from doing normal, want special story cookies for yourselves, or just feel like you aren't out DPSing the casual scrubs by QUITE enough with your +10 ilevels with better itemization than casual scrubs get? Well. . . that's too bad? You're a minority of the customer base and no sane company is going to hurt a majority of their paying customer base to make a minority happier with them.