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  1. #31
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
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    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by StrejdaTom View Post
    Please release the next Alexander Normal and Savage turns at the same time and put the story in Savage Alex too.
    Make Alexander Savage doable with gear lower than Alexander Normal will drop and harder skill-wise than gear-wise.
    This way raiders won't have to spend weeks on Alexander Normal and get burned out on Alexander Savage so soon.[/B]
    Alexander Savage = Gear Check. Making Alexander Savage = Not Gear Check. Making Alexander Savage doable with lower gear + saying the strategies are hard.

    It will get cleared in a day, and be far easier then most content. Most hard stuff are pretty much DPS checks, making the gear requirement that low will make that hit easier and everyone will be able to clear savage.
    (1)

  2. #32
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
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    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    Alexander Savage = Gear Check. Making Alexander Savage = Not Gear Check. Making Alexander Savage doable with lower gear + saying the strategies are hard.

    It will get cleared in a day, and be far easier then most content. Most hard stuff are pretty much DPS checks, making the gear requirement that low will make that hit easier and everyone will be able to clear savage.
    I don't mind Alex being gear check, I mind it requiring to do Alex Normal before. If there was one another type of i190 gear, it would let us not farm Normal.
    DPS check is kind of challenge too ofc.

    At this moment I have no problem with Alex DPS checks and I feel like I stated my suggestion wrong.
    (0)

  3. #33
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
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    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by StrejdaTom View Post
    I don't mind Alex being gear check, I mind it requiring to do Alex Normal before. If there was one another type of i190 gear, it would let us not farm Normal.
    DPS check is kind of challenge too ofc.

    At this moment I have no problem with Alex DPS checks and I feel like I stated my suggestion wrong.
    Not really a challenge.

    Don't have the gear = can't do it.
    Have the gear = can do it.

    I don't see how that is challenging. It doesn't add anymore to the challenge of the fight. It just means you need better gear.
    (3)
    Last edited by Nektulos-Tuor; 09-29-2015 at 02:55 AM.

  4. #34
    Player
    Nutz's Avatar
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    Jan 2014
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    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Maybe I'm wrong, but I never got even the slightest hint that SE intended to release the second or third waves of Alexander HM and Savage separately. The delay this time around, or at least a lot of it, was because of the expansion and not wanting people to feel rushed to complete it (potentially missing out on at least 1 if not multiple weeks of lock outs).

    Maybe they'll release HM at 3.2 and Savage at 3.21 next time, but I think this would be a mistake. For 3.0 people needed to gain 10 levels and roughly 40 ilvls to catch up to Alexander HM (really dislike the lowest tier of things being labeled 'Hard' btw), never mind the massive amount of story that took place and just getting acclimated to 3.0. For 3.2, people will be geared up, likely in full i210, while Alexander HM will probably only require i180-i190 (almost certainly not higher level gear than the previous iteration) and Savage shouldn't require anything more than i200-i210 (again, no more than the previous tier) and people will be ready to start immediately.

    No, I think the tiered roll out was entirely to do with the expansion and won't be repeated in further patches since the only purpose it could serve is if they want Alexander Savage to require better gear than you can obtain in the previous version of Alexander Savage (or upgraded 'capped' tome gear), thus requiring a few repeated completions of Alexander HM + new tome gear even to get in. Those sort of strict ilvl requirements haven't been seen before (usually they're fairly loose) so a delayed roll out shouldn't serve any purpose at all.
    (2)

  5. #35
    Player
    StrejdaTom's Avatar
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    Oct 2013
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    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Nutz View Post
    No, I think the tiered roll out was entirely to do with the expansion and won't be repeated in further patches since the only purpose it could serve is if they want Alexander Savage to require better gear than you can obtain in the previous version of Alexander Savage (or upgraded 'capped' tome gear), thus requiring a few repeated completions of Alexander HM + new tome gear even to get in. Those sort of strict ilvl requirements haven't been seen before (usually they're fairly loose) so a delayed roll out shouldn't serve any purpose at all.
    I hope so.

    Also I feel that some people here made a good point and that I stated my suggestion completely wrong.
    I intended to come with a solution that would make us able to do Savage Alex without farming Normal Alex, but the thing I suggested would leave Savage Alex easily outgearable which is not what I intended.

    I think that Savage Alex is OK difficulty wise, I am still on A4S without a clear but there are around 4 - 5 more months untill next Alex is out so this is completely fine, the only thing I am disappointed about is that I had to do Normal Alex to be able to clear Savage Alex.

    I am not exactly sure what could solve this? Maybe if there was one more gear set at the same iLevel as Normal Alexander, maybe from crafts (unmeldable) or something like that. Some possibility to gear other way than from Alex Normal that wouldn't take longer than Alex Normal though.
    (1)

  6. #36
    Player Nadirah's Avatar
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    May 2015
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    Gridania
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    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by StrejdaTom View Post
    I am just trying to find a solution for fact that we currently have to replace people every 2 weeks to even get to A4s, because everyone seems to be leaving raiding..
    The reasons I've been given is simply "savage is boring" and "savage is too brutal".

    My friend's static, that I've had to fill in for a few times now, has a few folks that barely have time to get on much less farm tomes. They're behind a bit in gear. One of them is a college student that's cramming for exams right now. Most of them are bored in general.

    Savage isn't exciting. You don't need story to be exciting. You don't need a completely different raid to be exciting.

    Just completely adding one or two entirely new mechanics does wonders for a fight. You know, mechanics that need to be performed and not mechanics that wipe your raid if you can't perform a DPS check.

    Things like the sniper adds on Nazgrim(Mythic), who aim at your healers and will one shot them if people don't kill them immediately.
    Things like Horridon in Throne of Thunder(Heroic), which spawns a pink ghostly Direhorn add that focuses on a single player that only they can see. You hit the one that's focused on you with a ranged spell or ability, if it reaches you, you die in one hit.
    Or Garrosh(Mythic), where there's an entire 4th phase to the fight that doesn't exist on Heroic, Normal, or LFR.

    Those fights didn't get "old" after a few weeks.

    They got "old" because that raid was the last one we had added to the expansion(in the case of Nazgrim and Garrosh) and we ran it for over a year.

    And I know a lot of folks that did not kill anything in Heroic Throne of Thunder.
    (4)

  7. #37
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
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    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by StrejdaTom View Post
    What idea is that? Mind telling me?
    I'd like to dedicate a new thread to pitching the idea.

    However, the short of it is, rather than a "Savage" mode at a set difficulty, we take inspiration on games that grade performance as part of their reward schedule and develop a sort of "Arcade" mode - which would have triggers within the content itself that would increase the Raid's difficulty in trade for higher score, as the fight goes on. The raw scoring results in currency given, as well as reaching certain 'ranks' of performance once unlocks new tiers of rewards to spend the currency on.

    To keep it more skill-based, and engaging, I would have an ilvl sync somewhere easily accessible to obtain. This set ilvl is how the difficulty of the fight is tuned. The ilvl sync can be bypassed, but at a penalty to performance points (thinking it automatically locks you out of the highest tier of rating if you haven't already obtained it.)

    I would actually remove gear progression from the rewards, seeming they expire during the next even patch anyways. But instead try to give more permanently desirable rewards, like new skill animations, partical effects, on top of your typical mounts, new armor styles/glamours. Some benefit to Free Companies for their members participating in these Arcade Mode raids would also help incentivise.

    The idea is - easy to grasp, hard to master - the longevity of the competitive scene would stretch beyond simply first clears and branch into the realm of high scores. Players who want to raid casually will be able to do so for rewards, albeit at a slower pace, and intensives to push for higher scores for higher tier rewards and the unique skill/animation based rewards will keep the content relevant even when the push of progression moves beyond the raid's ilvl sync.

    Of course there are a lot more details to it, but that's the gist of the idea - crafting a Raiding system that has wide appeal an positively encourages improving performance, while rewarding those who achieve it in a way more visible than titles and longer lasting than armor glamours.
    (0)

  8. #38
    Player Nadirah's Avatar
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    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by StrejdaTom View Post
    I don't mind Alex being gear check, I mind it requiring to do Alex Normal before. If there was one another type of i190 gear, it would let us not farm Normal.
    DPS check is kind of challenge too ofc.

    At this moment I have no problem with Alex DPS checks and I feel like I stated my suggestion wrong.
    You do realize that by making it a gear check, and putting gear before it's level in, means you have to get that to meet the gear check.

    If the zone required 180 with 190 weapon as minimum designed for the entire raid, and it was completely capable of being cleared at that point, if your raid was struggling, you'd be forced to do normal *anyways* because normal gives 190 gear and you need that bump to get over it.


    People also gave this excuse in WoW, but the *only* reason their complaints were remotely justified was that the gear gave set bonuses, and you could use gear from the LFR sets to complete them. They changed that in WoD, and it pissed off more than were upset they had to do "welfare raids" for set bonuses.
    (1)

  9. #39
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Hyrist View Post
    Snip
    Yeah, this is really nice and fresh idea.
    I think it definitely deserves its own thread.
    I wish you good luck and I will definitely support it.
    (0)

  10. #40
    Player
    StrejdaTom's Avatar
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    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Nadirah View Post
    x
    You are right, that's why I changed the suggestion a bit to add 1 more gear at the ilvl of Alex Normal, maybe from crafts (unmeldable), that would let us not do Alex Normal.
    If there was better gear available people would farm for it and burn themselves out and that is something I haven't though about. So there should be another option to Alex Normal gear that would take maximally the same time to get. It can even have old skins, as we already see in crafts.
    (0)

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