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  1. #41
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    One job per class:


    Quote Originally Posted by Bayohne View Post
    Spoke to the dev. team to try and wrangle some more details regarding the upcoming job system. The current thinking is to have one job for one class. So for example, if you are a gladiator, the job you could unlock would be paladin, etc. Right now, we can't give any further details about the possibility of having multiple jobs per class.

    To try and stave off the coming flood of "So if gladiator becomes paladin, then what will xyz class unlock?" You'll have to stay tuned for more details in the future!
    List of jobs is in this translation from Reinheart (click the little blue arrow to see the post):


    Quote Originally Posted by Reinheart View Post
    Please thank Marc for posting this info, he typed up the info from the magazine that was release today in Japan.

    Original thread by Marc: http://forum.square-enix.com/ffxiv/threads/14804
    (Give him the credit for posting the info for everyone)

    Translation is not 100% it's my own translation so don't take my word for it, if you don't think I'm correct look it up yourself on google translate and what not.
    [FONT=Arial]
    Translation in red, my notes in blue.
    (0)

  2. #42
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Now Viridiana, shame on you for just making this stuff up that obviously cannot exist.
    Medura, the god of all knowledge, fact, and things dev known declared this information does not exist, therefore your post is theoretically impossible. There must be some sort of tear in the time, space continuim most have occured.
    (0)

  3. #43
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    So for example, if you are a gladiator, the job you could unlock would be paladin, etc. Right now, we can't give any further details about the possibility of having multiple jobs per class.
    Just being picky and overly hopeful here, but that doesn't strictly imply a job is locked to a single class. The only hard fact we can glean from the statement above is that each class will unlock a unique job. "Unlock" is the operative word.
    (1)

  4. #44
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Coglin View Post
    Now Viridiana, shame on you for just making this stuff up that obviously cannot exist.
    Medura, the god of all knowledge, fact, and things dev known declared this information does not exist, therefore your post is theoretically impossible. There must be some sort of tear in the time, space continuim most have occured.
    Well, it's his fault for giving up after only two months. Info about jobs has been out a lot longer than that. . .
    (0)

  5. #45
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Considering this forum has a search function and if that doesn't work, Google is a wonderful thing. If you can't find DEV note, you are just lazy.
    (0)
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.

  6. #46
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Coglin View Post
    sarafice-To spill ones own blood to grant HP to the target......more likely WHM....REALLY?
    FYI: FFXI White Mage Ability - Martyr: Sacrifices HP to heal a party member for double the amount.
    http://wiki.ffxiclopedia.org/wiki/Martyr

    Just thought you should know.
    (1)
    Forum Lurker Extraordinaire.
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  7. #47
    Player

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    May 2011
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    Gridania
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    Quote Originally Posted by Klive View Post
    FYI: FFXI White Mage Ability - Martyr: Sacrifices HP to heal a party member for double the amount.
    http://wiki.ffxiclopedia.org/wiki/Martyr

    Just thought you should know.
    You seem oddly confussed.....You do realize a this is FFXIV right? Every tme a poster limits the diversity of FFXIV by trying to pigeon hole it to FFXI a kitten dies. Your sir, have been killng kittens left and right all over the forums all week. Try to answer something with anything other then a link to FFXI information would ya.
    (0)

  8. #48
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    My poor sap of a friend originally wanted to be a BLM and chose CNJ because of it's obvious relation (at the time) and then he got suckered into a shitty healing role. Needless to say, he quit because of it. He's intending to give the game another shot after 1.19, but being forced into a healer role isn't helping him stay lol. Foolish move on SE's part, lure them in with BLM elemental spells then say "nope, you're healer, enjoy never being allowed to use those dmg spells you have in a PT".
    (0)

  9. #49
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Coglin View Post
    You seem oddly confussed.....You do realize a this is FFXIV right? Every tme a poster limits the diversity of FFXIV by trying to pigeon hole it to FFXI a kitten dies. Your sir, have been killng kittens left and right all over the forums all week. Try to answer something with anything other then a link to FFXI information would ya.
    Good, I hate cats.

    You missed the point. The point was White Mage with HP sac ability for healing is not a stretch by any means. I have referenced many previous Final Fantasy games and for the craziest reason. This is a Final Fantasy, a franchise that has been around for 23 years. People play this game to be in Finial Fantasy world. Meaning I expect chocobos, airships, colored magics, and everything else that is lumped with the Franchise. Franchises evolve with time but changing core elements defeats the purpose of the Franchise. In short, if they did it once they will probably do it again... to keep the franchise the same.
    (2)
    Last edited by Klive; 09-12-2011 at 11:09 PM. Reason: I hate cats
    Forum Lurker Extraordinaire.
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  10. #50
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
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    Quote Originally Posted by Archadius View Post
    My poor sap of a friend originally wanted to be a BLM and chose CNJ because of it's obvious relation (at the time) and then he got suckered into a shitty healing role. Needless to say, he quit because of it. He's intending to give the game another shot after 1.19, but being forced into a healer role isn't helping him stay lol. Foolish move on SE's part, lure them in with BLM elemental spells then say "nope, you're healer, enjoy never being allowed to use those dmg spells you have in a PT".
    Doesn't sound like he would of stayed in the game anyway. Its an armory system, all he had to do is level another class, in which he would ghave the benefits of the con levels he had gained. Also, if he allowed others to tell him his role, and tell them how to play, thats his fault. If he rage quit because of that and blamed SE he was wrong. Anyone who lets others dictate how they play there own account does it themselves.

    I am sorry that you friend quit, but from what your saying here, sounds like your trying to incorrectly blame others.

    Quote Originally Posted by Klive View Post
    Good, I hate cats.

    You missed the point. The point was White Mage with HP sac ability for healing is not a stretch by any means. I have referenced many previous Final Fantasy games and for the craziest reason. This is a Final Fantasy, a franchise that has been around for 23 years. People play this game to be in Finial Fantasy world. Meaning I expect chocobos, airships, colored magics, and everything else that is lumped with the Franchise. Franchises evolve with time but changing core elements defeats the purpose of the Franchise. In short, if they did it once they will probably do it again... to keep the franchise the same.
    No, I don't miss your point. It just didn't make much sense.

    Just because you saw a blue car on the road today, does not make everything you see that is blue a car............that is a the type of logic you are putting up all other the forums.......Does that statement not seem illogical to you?

    Your attempt at a logical comparison flies out the the second you try to compare martyr to to sacrafice as if martyr is a core ability to whm as sacrafice is to thm. Secodly, its a moronic stretch for you to use that as an example of "how I missed your point of FF franchise reusing the abilities for 23 years."

    Abilities that are in FFXI are not "franchise abilities" just because they were in XI.
    (0)
    Last edited by Coglin; 09-13-2011 at 07:58 AM.

  11. 09-13-2011 07:50 AM
    Reason
    Post removed due to violation of the Forum Guidelines

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