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  1. #81
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by zosia View Post
    Yeah, they talked about midcore content back in ARR. It was supposed to come with heavensward, but it didn't. A matter of fact, they got rid of the only thing close to midcore content, a raid with a difficulty level comparable to coils.

    So, you think it's fine that a portion of the player base, much larger than the hardcore crowd, has no content designed for them? That's a big problem my friend. Without a Goldilocks zone of content, people will be left of the unpleasant taste of ice cold porridge (alex NM) or the burning sting of porridge that is too hot (alex SV).

    The people who want the "just right" level of difficulty are a much larger portion of the player base than the hardcore raiders and they are getting super bored super fast. I don't think the game wants to lose 10-20% of the players who comprise the midcore crowd.
    No, I don't think it's fine...
    Quote Originally Posted by Malzian View Post
    Yeah, I read through the posts. Honestly, I don't think there's a problem.... I think it's fine, I think NM is there for the right reason, I think Savage is there for the right reason. Are they missing some of the mid-core stuff? Yes, and that's been noted before and maybe they'll do something about it. But I can't help but pour out the sarcasm on a thread that's based off of someone going on saying that everyone should be viewing the game by their standards.
    Trust me, I'm in the mid-core crowd and I am feeling the burn of it. However, we don't need to do away with NM and basically cut out a whole other segment of the population. The OP posted about story AND gear motivating people to do content, but Savage -wasn't about that-. Savage was about pushing the bloody edge, about being the top-dog raider and having bragging rights. NM was geared towards people who wanted the story but don't have the time. My 'rant' was about a systemic problem where people seem to think that other people should only ever play the game based on their standards. NM is fine, it serves its purpose. Savage is fine, it serves its purpose. Neither needs to be removed, like was intoned to start in this thread. Hopefully Void Ark will fill the gap, we'll just have to wait and see.
    (1)
    Last edited by Malzian; 09-26-2015 at 08:26 AM. Reason: /1000charlimit
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  2. #82
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Void Ark will probably be "just right". Calm yourselves.
    (3)

  3. #83
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Fevelle View Post
    Void Ark will probably be "just right". Calm yourselves.
    We all know it won't.
    We're going to think it is the right difficulty, but about a day later, it will turn into a zerg fest
    (3)
    I'm just some guy...

  4. #84
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Normal mode would have less of a negative effect if it was released maybe a month AFTER savage and savage tuned around i180+ gear instead of i190+,
    Then it might as well have just dropped nothing because everyone would have their law gear by then considering how easy it is to obtain.

    I think they should make Savage more hardcore. If you die in Savage you should lose "1" piece of gear randomly. Or you have to go collect your corpse and if you don't get it or crash you lose all your gear.
    Way to ensure nobody does the content. Even the best groups beat their heads on A3S/A4S for a while before winning.
    (0)

  5. #85
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Fevelle View Post
    Void Ark will probably be "just right". Calm yourselves.
    Because LotA, ST, and WoD were all midcore content? I don't think so. Alex NM and the crystal tower series were about the same difficulty. Do you really think SE is going to ramp up the difficulty of void ark when they have deviated so little from their 2.x end game model?

    Void ark will be just like the crystal tower instances.
    (4)

  6. #86
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Fevelle View Post
    Void Ark will probably be "just right". Calm yourselves.
    They said it will be the same difficulty as CT so no it won't be.
    (3)

  7. #87
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by zcrash970 View Post
    Except it isn't exclusive. Everyone has access to it. It just comes down to the fact whether you want to do it or not.
    High difficulty level content is exclusive because of the difficulty itself. The portions of the playerbase who actually enjoys this type of challenge and have enough resources to do it is fairly minimal, so no, it's just a waste of time, effort and money to create content that will only be acessed by few players.
    (6)

  8. #88
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by zosia View Post
    Just by comparing world 1st groups and their completion of FCoB and Savage alex, you would know that these raid tiers are far from the same. It did not take nearly as long for t13 to go down the 1st time as it did a4s.
    Just proves my point its dps checks. More or less the mechanics aren't any harder then final coil mechanics its needing more gear and the most optimal set up you can have to clear the content faster. Why did all thoes 1% use the same cookie cutter set up which is, war drk, drg nin blm brd whm sch ? That set up gave the most dps. People actually switched their jobs when they found out this set will give max dps and has the best synergy.


    They had to wait so long to get enough gear to overcome the harsh dps checks that didn't exist in the previous tier. But overall the mechanics aren't really any harder then final coil in my opinion is you just have to wait longer to gear up especially if you have a non optimal set up such as having plds, or no drk, or no drg. and a lot of people don't seem to get that and just give up and say they don't want to do it.
    (1)
    Last edited by Zumi; 09-26-2015 at 08:40 AM.

  9. #89
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lone-wolfe-02 View Post
    They said it will be the same difficulty as CT so no it won't be.
    What is happening with Square? Everything now they design with the "same difficulty as CT"...
    (2)

  10. #90
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Malzian View Post
    Yeah, I read through the posts. Honestly, I don't think there's a problem.... I think it's fine, I think NM is there for the right reason, I think Savage is there for the right reason. Are they missing some of the mid-core stuff? Yes, and that's been noted before and maybe they'll do something about it. But I can't help but pour out the sarcasm on a thread that's based off of someone going on saying that everyone should be viewing the game by their standards.
    Quote Originally Posted by Malzian View Post
    No, I don't think it's fine...


    Trust me, I'm in the mid-core crowd and I am feeling the burn of it. However, we don't need to do away with NM and basically cut out a whole other segment of the population. The OP posted about story AND gear motivating people to do content, but Savage -wasn't about that-. Savage was about pushing the bloody edge, about being the top-dog raider and having bragging rights. NM was geared towards people who wanted the story but don't have the time. My 'rant' was about a systemic problem where people seem to think that other people should only ever play the game based on their standards. NM is fine, it serves its purpose. Savage is fine, it serves its purpose. Neither needs to be removed, like was intoned to start in this thread. Hopefully Void Ark will fill the gap, we'll just have to wait and see.

    I am not sure where you are coming from then. There is no problem with what exactly?
    (1)

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