Well, but warriors are always getting hit at least 20% harder than other thanks, so defiance does actually come into play before healing starts -- the extra HP lets them live that much longer in a game where 5 seconds (the period of time they must survive before the next heal if you spend a GCD on a DPS) can easily result in a dead tank. And if they've got less HP than DPS, well, you might as well have a DRG main tank, particularly if that DRK wasn't using grit...



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