Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 33
  1. #21
    Player
    Seraphyel's Avatar
    Join Date
    Apr 2015
    Posts
    69
    Character
    Nyel Netherwind
    World
    Lich
    Main Class
    White Mage Lv 51
    Can't Gravity do something related to the name? Like pulling all the mobs within the range to the position where the AST is? I remember some kind of ability like this from another MMORPG.
    (1)

  2. #22
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Seraphyel View Post
    Can't Gravity do something related to the name? Like pulling all the mobs within the range to the position where the AST is? I remember some kind of ability like this from another MMORPG.
    Not the best idea to pull enemies towards the healer, lol.
    But if Gravity could pull enemies towards the target, it would be awesome.
    (1)

  3. #23
    Player
    Seraphyel's Avatar
    Join Date
    Apr 2015
    Posts
    69
    Character
    Nyel Netherwind
    World
    Lich
    Main Class
    White Mage Lv 51
    Oh, I thought Gravity is a PBAOE like Holy, sorry.

    The mentioned ability in the other MMORPG does exactly what you say: pull the mobs towards the initial target. And the best thing: you can have the tank as your initial target so that all mobs are pulled towards the tank.
    (0)

  4. #24
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Seraphyel View Post
    Oh, I thought Gravity is a PBAOE like Holy, sorry.

    The mentioned ability in the other MMORPG does exactly what you say: pull the mobs towards the initial target. And the best thing: you can have the tank as your initial target so that all mobs are pulled towards the tank.
    Can you imagine this used in pvp? It would be hilariously overpowered as if Nocturnal AST wasn't already strong enough.
    (0)
    Last edited by VitalSuit; 09-25-2015 at 06:02 AM. Reason: I meant pvp, not pve

  5. #25
    Player
    mdha02's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Tatazan Notestine
    World
    Faerie
    Main Class
    Astrologian Lv 60
    I'd be more happy if Celestial Oppositions stun gave the 'terror' stun so it looks more like we are stopping time. Kinda like it did during the level 60 AST quest.
    (0)

  6. #26
    Player
    Alu79's Avatar
    Join Date
    Sep 2013
    Posts
    101
    Character
    Lusian Royalt
    World
    Faerie
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by VitalSuit View Post
    Can you imagine this used in pve? It would be hilariously overpowered as if Nocturnal AST wasn't already strong enough.
    Why Noct Ast? Diurn Ast gets a cast time redux, Noct gives you nothing for dpsing.. :/ what am I missing?
    (0)

  7. #27
    Player
    MidnightTundra's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Luciana Wolf
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Alu79 View Post
    Why Noct Ast? Diurn Ast gets a cast time redux, Noct gives you nothing for dpsing.. :/ what am I missing?
    Instant cast "Aldoquium" is broken in PVP. You're excellent at sustaining the group while being unkillable and extremely hard to focus. You don't DPS in PVP because cleric stance is locked out in it (SCHs and WHMs would destroy groups in the old days).
    (1)

  8. #28
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,970
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by MidnightTundra View Post
    Instant cast "Aldoquium" is broken in PVP. You're excellent at sustaining the group while being unkillable and extremely hard to focus. You don't DPS in PVP because cleric stance is locked out in it (SCHs and WHMs would destroy groups in the old days).
    Yep, always use Noct Sect in PvP, no exceptions. I've escaped melee LBs, death flares, holmgang happy warriors, and all sorts of damage just because of the excellent instant shield. Combine with some VIT accessories and you'll be a very tanky AST!
    (1)

  9. #29
    Player
    MidnightTundra's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Luciana Wolf
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    I just feel like Gravity's mana cost is unjustified. It only does damage and it's 1414 mana per cast. Aero III is 370 potency per target for 707 MP. Yes, it's a DoT but it begins to pull ahead after about 9s~12s after it's used on a basic trash pull. With 10 mobs, Aero III begins to pull ahead after 6s.

    I feel like if they're going to do nothing with Gravity, the mana cost should be 900MP to 1000MP.
    (1)

  10. #30
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Alu79 View Post
    Why Noct Ast? Diurn Ast gets a cast time redux, Noct gives you nothing for dpsing.. :/ what am I missing?
    I meant PvP. Instant cast adlo that's actually stronger than adlo (unless adlo crits).
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast