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  1. #1
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Velhart View Post
    If you play MMO's you have to take with a grain of salt that the job you play may completely change in an expansion or two down the line. Classes in Vanilla WoW are nothing like they are now.

    Casting times added a skill level BRD needed. Sure it needs some adjustments to have the procs and OGCD's flow better, but it works just fine. On either BRD or MCH, I actually have to plan my next move accordingly to how the boss is going to react next. In 2.0 on BRD, only thing to do after the opener was only worry about boss mechanics and if someone needed a song. It was really a brain dead job. Even then, BRD is still the easiest job to play of the DPS. It is still easy to be mobile if you actually take time to learn how to react and move in between GCD's.
    Why was skill "needed?" Is having an easy job a problem?
    (7)

  2. #2
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Quote Originally Posted by basketofseals View Post
    Why was skill "needed?" Is having an easy job a problem?
    Back in 2.0, BRD had a bunch of strong cross-class buffs. Blood for Blood used to give a 20% damage boost before the trait, and a 15% crit rate for Internal Release if my memory served me correctly. Their weapon damage wasn't nerfed around that time, too, so any good BRD worth their salt could easily out-damage the other jobs without having to worry about positionals or dodging AoEs. BRDs were even strong enough to have BCoB statics bring two of them just for rotating Blunt Arrow without having to worry about a loss of raid DPS, and this was also before the nerf to LB generation by having multiple players in the party as the same job. Come 2.1, BRDs were nerfed by having the power of their cross-class buffs tuned down alongside their weapon damage.

    Raising the skill floor for BRD to allow it to do more damage is more of a balance issue for SE to avoid a repeat of 2.0, I believe.
    (1)

  3. #3
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by basketofseals View Post
    Why was skill "needed?" Is having an easy job a problem?
    That's actually a really good point. The tradeoff is that before, BRDs could more easily concentrate on lending support. Now they have to concentrate so hard on stance dancing, timing and weaving of skills, they don't have time to pay attention to who's low on mana or TP. You're lucky if you get a Foe's, if anything.

    Sure, you can still do somewhat respectable DPS, but now you really have to work for it and it's just not fun for many people anymore. If it's a balance issue, I think it could have been achieved another way.

  4. #4
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Rowyne View Post
    That's actually a really good point. The tradeoff is that before, BRDs could more easily concentrate on lending support. Now they have to concentrate so hard on stance dancing, timing and weaving of skills, they don't have time to pay attention to who's low on mana or TP. You're lucky if you get a Foe's, if anything.
    You make occasionally looking over at the party list sound way more intense than it actually is.

    I do feel lucky if I ever get Foe's. And that's the problem. I really shouldn't feel that way. I don't feel lucky when I get battle litany, I just feel like "oh this person is actually using their abilities. This is normal."
    (4)
    When in doubt, assume sarcasm

  5. #5
    Player
    Inferiae's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Malevicton View Post
    You make occasionally looking over at the party list sound way more intense than it actually is.

    I do feel lucky if I ever get Foe's. And that's the problem. I really shouldn't feel that way. I don't feel lucky when I get battle litany, I just feel like "oh this person is actually using their abilities. This is normal."
    Take away its three seconds cast time and you'll see Foe a lot more

    The problem with Foe is that we never know if we will need MP for something else. Can you imagine me singing Foe and then people start dying, healers need mana and I'm OOM? Yeah.

    Knowing when to sing and when to preserve MP makes a good BRD, of course, I'm just saying this because you compared Foe with Battle Litany, and they are fundamentally different.
    (2)

  6. #6
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Inferiae View Post
    The problem with Foe is that we never know if we will need MP for something else. Can you imagine me singing Foe and then people start dying, healers need mana and I'm OOM? Yeah.
    I can get this in general, but it still annoys me if I don't get foe's for my opener. If ballad is needed that badly that early it's probably a wipe no matter how much mp the healers get. May as well roll the dice and line up foe req with everyone's cooldowns imo.

    I agree that knowing when to preserve mp is a good skill for brd, but I see significantly more brds on the overcompensating end of the spectrum. I'm pretty sure I can count on one finger the number of times when we needed ballad and the brd didn't have mp.
    (1)
    When in doubt, assume sarcasm

  7. #7
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Malevicton View Post
    You make occasionally looking over at the party list sound way more intense than it actually is.
    Lmao, this needs some intense action scene followed by it cutting to a BRD watching their party list and TP/MP bars going up and down slowly. Then cuts back to a massive explosion and that victory pose they pull at the end of A4. Maybe some Lux Aeterna for the soundtrack? Michael Bay please!
    (1)
    Last edited by RapBreon; 09-25-2015 at 02:19 AM.