By making various grades they create scarcity, thus giving glamour prisms value, giving players incentive to go out of their way to provide goods and services.
By making various grades they create scarcity, thus giving glamour prisms value, giving players incentive to go out of their way to provide goods and services.
We know what they do, the argument is that the end doesn't justify the means. There are other ways supplement crafters and the economy without this needless layer of complexity.
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