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  1. #1
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    Join Date
    Sep 2015
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    Limsa Lominsa
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    442
    Quote Originally Posted by JouriStarz View Post
    The 360 version of FFXI only required an Xbox live silver account so there wasn't an additional fee. There was also no segregation of players either so if they allowed it before why are they acting like this now? This guy says "its business" but its bad business in my opinion.
    if u read my post i explained it.
    X-box live was new back when ff11 was on the 360, it was also when europe got its official ff11 release (eur imported) so MS took it as to get ppl buying a 360 and getting online as online player games was still new. Like the only online multy player @ that point was halo, call of duty and Socom navy seals. Online gaming baxck then was still in early stages. remember this was roughly 2006 the iphone didn't exist yet. Silver was all u needed as it was just basic gaming net flix and all the net support wasn't even on the 360 yet.
    (0)

  2. #2
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Azazua_azura View Post
    Online gaming baxck then was still in early stages. remember this was roughly 2006 the iphone didn't exist yet.
    Ha. Haha. Ahahahahaha. That was funny.

    Kids these days, sheesh! I've been playing online games since 1995, and online games go waaay back if you count BBS MUDs. In 1995, a program came into wide usage in the gaming world called Kali95 that transformed IPX into TCP/IP, tricking LAN games like Warcraft II into thinking various people on the internet were really on a LAN. I played an absurd amount of Warcraft II with it, along with a bunch of Descent, Duke Nukem 3D, and eventually Quake 2. And then there was Gamespy aimed at FPSs (specifically Quake 1, but I mostly used it later on for Half Life and Counter Strike (Beta)), and then eventually Battle.net for Starcraft.

    The first graphical, 3D MMORPG was probably Meridian 59, which also came out in 1995.


    But yeah, gaming online on the XBOX360 was terrible because of the XBOX Gold lockout. My girlfriend at the time and I had to get Gold on both of our accounts just so we could play Borderlands 2 with my roommate whose TV was in the same room as mine and on the same network connection, just because he was on a different console =\ Before she had Gold, when it was just me with Gold, I could play with her on the same console, or with him over the network, but not with both at once, if I'm remembering correctly. If we tried, it would complain that her account wasn't authorized to play online games.
    (3)

  3. #3
    Player

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    Sep 2015
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    Limsa Lominsa
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    Quote Originally Posted by Nyalia View Post
    Ha. Haha. Ahahahahaha. That was funny.

    Kids these days, sheesh!
    Didn't realise 30 years old meant i was a kid >.>;; or that it was cool to chuckle at one line of my post. May want to read the thread infull to realise the topic is about ff14 on the xbox one, and reason microsoft had ff11 on the 360 with silver only as it was brough up. Both my posts was refering to microsofts words on the matter as it was infact asked. And that one line you lovely giggled at and felt the need to "correct" was refering to console online gaming only.

    and protip, make sure you read the full thread to grasp the context of a thread ad each post ingeneral before "correcting" someone incorrectly which inturn makes you look bad.


    tldr: im not a kid, i know the internet itself has been around since early aol, and my post was about console online gaming not pc gaming.
    (1)

  4. #4
    Player
    Gilraen's Avatar
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    May 2012
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    Gridania
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    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Azazua_azura View Post
    X-box live was new back when ff11 was on the 360...
    This is so false it's almost insulting. XBox Live has been around since the original XBox. I should know, it screwed over PSO players when, with V.2, the game adopted a subscription scheme (like had always existed in Japan). Unlike Square and Final Fantasy, though, Sega didn't have the clout to tell where Microsoft could stick Gold service and players were forced to not only subscribe to PSO but also Gold if they wanted to play online. They also had to use segregated servers because Microsoft hates cross platform that isn't MS Console to PC. The only reason Microsoft let XI get away with not meeting either of these conditions is, as has been said, they were desperate for Japanese sales and having a Final Fantasy game could go a long way towards that. Why were sales so bad? Because of the original XBox and Microsoft's policies of needing Gold for anything online and segregated servers.
    (3)