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  1. #1
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reinfeld View Post
    snip
    It may have been planned, but there was no way it was going to happen. It struggled to run on mid to high-end PCs at the time? The PS3, the development team must have been dreaming. As for your pitfalls of a seamless world, I can't think of any that would stem from something other than early stage development problems (i.e they created the game with instanced areas in mind).
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  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Colorful View Post
    It may have been planned, but there was no way it was going to happen. It struggled to run on mid to high-end PCs at the time? The PS3, the development team must have been dreaming. As for your pitfalls of a seamless world, I can't think of any that would stem from something other than early stage development problems (i.e they created the game with instanced areas in mind).
    At 1.0 launch the PS3 version was announced for march 2011, but got delayed after SE changed the FF XIV team.

    Regarding the PlayStation 3, it is not our wish to release a simple conversion of the Windows version in its current state, but rather an update that includes all the improvements we have planned. For that reason, we have made the difficult decision to delay the release of the PlayStation 3 version beyond the originally announced date of March 2011.
    [Delay of the PlayStation 3 Version Release]
    Although the release date for the PlayStation 3 version of the game was previously announced as late March of 2011, we regret to inform that this date has been changed.

    The PlayStation 3 release will be delayed until we are confident that the game has reached the level of enjoyability and service befitting the FINAL FANTASY name for users on all supported platforms. We offer our sincerest apologies to any fans anticipating the PlayStation 3 release, and humbly ask for your continued patience and understanding as both the development team and Square Enix as a whole strive towards making FINAL FANTASY XIV a truly enjoyable and unforgettable adventure.
    http://www.ffxionline.com/forums/showthread.php?t=78378
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    Last edited by Felis; 09-20-2015 at 11:59 PM.

  3. #3
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Felis View Post
    At 1.0 launch the PS3 version was announced for march 2011, but got delayed after SE changed the FF XIV team.
    I'm aware it was announced for it, saw it for preorder back in stores awhile back. Still, that doesn't explain how they'd manage to make it run and have it remain above 20 FPS without reducing it to 420p or whatever.
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  4. #4
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by Colorful View Post
    I'm aware it was announced for it, saw it for preorder back in stores awhile back. Still, that doesn't explain how they'd manage to make it run and have it remain above 20 FPS without reducing it to 420p or whatever.
    Who knows. Turning down textures and shading? Then again the game was still in Alpha state when they released it so....shrug.
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    Last edited by Reinfeld; 09-21-2015 at 12:41 AM.