Quote Originally Posted by Synestra View Post
Pretty much this, basic stuff should be equal between all tanks but flavor should come from utility. This actually applies to healers and DD's aswell.
The two problems I have with that is;

1. The tank totem pole will just be governed by the utility they bring relative to the tier; it is the nature of haves and have-nots.

2. 'Class flavour' loses impact when they only look different. E.g. WARs are sold as the offensively minded brute, if a PLD was doing as much DPS as them it would certainly ruin the appeal for me. As I imagine for PLDs if the situation was reversed and WARs became the go-to invincible tank (which is the case currently? PLD mitigation not standing-out enough?).

I'd prefer SE to double down on that distinction - make PLDs even tankier (or supportierer) - then sprinkle in some fights where that mitigation makes the fight much, much easier (the same way WAR dps makes meeting an enrage easier). Instead of making the insane dude with a 2Handed axe do as much damage as the girl hiding behind his shield.