Quote Originally Posted by Rinsui View Post
WOW!!!!
10 new animations!!!

Missing the point of the thread, are we? The problem is that the whole world is filled with zombies twitching on the spot, not the battle animations. Although a lot of those need some work, too.

Hint: Take a look at 5 year old games like "The Witcher". Where every NPC really "minds its own business".
if every reply you made didnt sound like it came out of Queen of the D-Bags we'd be more willing to converse about it people are trying to tell you that slowly but surely they are working on it. giving us animations to our attacks takes priority because of the huge majority of people saying every ttack being the same animation is boring etc etc. i can handle waiting for NPC's walking around if Marauder's start to do different animations than swing low to high every single time. if i have to see NPC's standing around pickin nose's then i'll gladly wait. i DO see what your saying though but if you honestly look at a lot of games city of heroes WoW Champions Etc. all have stagnant NPC's too there are a descent amount of NPC's running around but very small praportions to the amount still just standing around. if a town has too much animation in it the game may lag for the less then qualified computers running it so they got to keep it balanced too. (in other words i agree to a point, but keep the priorities straight)