*SPOILERS BELOW!*
The reason why it's okay for 4.0's content to not require 3.0's is because of how Heavensward's plot is designed. If the player does not advance the story past Sohm Al, then for all they know Nidhogg's dead. The biggest threats in the story can be considered fixed at about 30% of the actual plot. Even Thordan can be dismissed by the player because they have no reason to suspect he'll do anything wrong (for now) until near the end.
*SPOILERS OVER*
Ishgard's gates opening were wholly contingent on the player character having experienced the events of the 2.x main scenario.
I understand that the problem isn't that the game has story but rather that the quests themselves past level cap aren't fun to perform. But for Twelve's sake, adjust your priorities. If you were expecting grand emergent gameplay, maybe you should have been playing something different, and if you can't hack it through cutscenes in RPGs, go play a sport instead. It's healthier.

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