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  1. #71
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kuwagami View Post
    It is. Who can say that they'll go for a "legit" (read here, doing all mechanics as they were intended to be done) run when there is an easier, cheesy way acknowledged by the devs as legit ? And even if you do, what of your group ? Will they want to go for the longer, harder option, or try the easiest one, and eventually trying a go on the hardest once they're way better geared ?
    Does it matter, though?
    (1)

  2. #72
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by ServerCollaps View Post
    lucrecia had more group dps than elysium (they killed it like 10-20 sec earlier) and spent less days in a4s than elysium

    I would declare them to the winnerteam :s


    btw, elysium did the same with the 3rd set of balls, so do you want to declare them to "cheaters" too?
    Yes clearly the "winning team" is the one that took longer to clear...
    (0)

  3. #73
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kuwagami View Post
    not really. It's just a pity that just like T2 enrage was the norm, cheesing AS4 will become the expected way to do it. Those like me who would like to do it at least once "as intended" will probably never be able to do it because that cheese was found.
    This is why I said back when the T2 thing was made public that the devs should at the least patch the encounter. The precedent set would thus be "if something not intended is happening with encounters, we're going to fix it and not give you avenues with which to mess with our design". Instead they turn a blind eye to it, which is cause for concern on several levels.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #74
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 100
    The only point that makes me laugh is that all these "top raiders" were so pissed off because other players (not on "their" level) were cheesing T2 with enrage and guess what....as soon as a fight it is too hard for them...oh let's try and cheese it and not do it right. These players were outcrying for SE to fix these fights so that players could not do it...now what?? Should it be changed...who cares...it is all just funny to me.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  5. #75
    Player
    Khyan's Avatar
    Join Date
    Apr 2015
    Location
    Raids
    Posts
    218
    Character
    Khyan Leikas
    World
    Zodiark
    Main Class
    Arcanist Lv 60
    If they fix A4S, they should fix T2, T5 and T6, then. Avoid divebombs during T5 fight without the corners tricks should be funny. I think 90% of the players would be stuck at T5 without it, pre-echoed.

    Glad SE doesn't fix any of this. It's nice to see players build their own strategy with tricks. We are smart, not bots, that's why it's not intended but not needed to be fixed.

    You said you don't need communication when you do the "death strategy" but it's wrong. You need it.
    (5)
    Last edited by Khyan; 09-18-2015 at 01:30 PM.

  6. #76
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    What I 've seen is YoshiP has admitted the clear, declared the win and praised the REAL RAIDERS officially. ^^;
    (0)

  7. #77
    Player
    Vinestra's Avatar
    Join Date
    Dec 2014
    Posts
    70
    Character
    Vine Rainyday
    World
    Mateus
    Main Class
    Archer Lv 60
    Quote Originally Posted by LineageRazor View Post
    As I understand it, no one is saying that it's an exploit to sacrifice a player to bypass a mechanic. That's a perfectly viable strategy, though it's rarely useful in a game like FFXIV. The exploit here is that sacrificing a player should deal with only ONE orb - players were using game latency to get rid of TWO orbs by triggering the second before the server realized that the first had already killed the player. This was most likely not intended by the developers, and that's why folks are claiming it was an exploit.
    Except the devs congratulated them for finding a different solution.
    (0)

  8. #78
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,314
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by ckc22 View Post
    Yes clearly the "winning team" is the one that took longer to clear...
    they spent less time in a4 and killed it faster
    (1)

  9. #79
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,551
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Khyan View Post
    If they fix A4S, they should fix T2, T5 and T6, then. Avoid divebombs during T5 fight without the corners tricks should be funny.
    The arena is a circle. There are no corners.
    (0)

    http://king.canadane.com

  10. #80
    Player
    Diavolosylvesty's Avatar
    Join Date
    Nov 2013
    Posts
    11
    Character
    Diavolo Lakshmi
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    bruh whats lag
    (0)

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