Quote Originally Posted by RenegadeReaper View Post
I wasn't saying that we needed more. I was saying that they released the normal mode first and then the savage mode so all of the sense of mystery and adventure was taken out of it. I just hope they do something different in future content to give the feeling that coil had, where you were on your toes to see what the next boss was, instead of all of it just being easily blasted through in a day.
Alexander Normal was released because the majority of players were asking for a coil story mode. Alexander Normal was good idea becuase its bad practice to lock story behind the hardest content if anything the hardsest mode in a game is reserved for players who just want to experience a challenge.