Try to make your points more brief, no one wants to read a long, rambling wall of text. Also, everyone these days can code and hack, so no, I'm not impressed at all by your comments. I'm not going through this point-by-point and correcting you either, waste of time.I've played every game I named on that list, plus at least 20 other MMO's ranging from commercial to free2play korean-made.
I remember when Wrath Of The Lich King came out, and Paladins became over-powered in all aspects of PvP, people screeeeaaaamed to Blizz to nerf them back down, y'know how long it took them to finall FIX their own mistake? TWO YEARS!
Then also around early Wrath Of The Lich King arcane mages became over-powered too. Wanna know how long it took them to fix that mistake? THEY HAVEN'T YET.
Warhammer Online had a bug in beta where a character would get it's foot stuck inside a rock and the only way to fix it was to log out and log back in, that problem was also still there at launch. Wanna know how long it took Mythic Entertainment to fix that? NEVER, IT'S STILL THERE!
Same could be said about bugs in Age Of Conan, same for Champions Online, same for City Of Heroes, same for every other mmo I could name.
In comparison the fixes S.E are throwing out to fix both big and small things in this game are like lightning!
And I'm to blame for the poor state of the game? Only thing I believe I've been to blame for so far was healing people when I notice they're in trouble, giving people the protect and shell buff from conjury when they're standing around at camps, assisting my linkshell in aquiring and repairing equipment, and socialising with other people I meet in the game that take the time to talk. Are you saying that my kind-hearted and friendly demeanor is somehow BREAKING the game for everyone and that your aggressive "I think it's all wrong" attitude is somehow benefitting the game as a whole?
I spoke of code and the lengthy difficult time it takes to adjust because I've looked at code and indeed attempted to change and adjust it myself. Did you know the .exe file itself holds thousand upon thousand upon thousands of lines of code, and if just one single digit in that myriad of letters and numbers is wrong, it could affect the entire games operation in an incredibly negative way and even cause largescale problems with the computer itself just from trying to operate the faulty .exe?
CCP made this mistake with a patch for EVE Online, one small line of coding wasn't done right and the patch deleted an important windows operating file. when the computer restarted it couldn't reboot again, it cost CCP a LOT of money to repair those people's computers all because they'd missed out a '/' in the patch coding. Seriously.
Use head first, type keys later.
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