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Thread: Good ol' RNG

  1. #21
    Player
    Martin_Arcainess's Avatar
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    Aug 2013
    Location
    Ul'Dah
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    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ashkendor View Post
    Solution: form a premade. Run it like 3-4 times at most. Everyone gets what they want!
    Pretty much what Ashkendor said, I never DF Alexander because it's more RNG against you, Did 4 A4 runs today and everyone got loot and left happy. I do this every week and I never have to suffer against randoms rolls.
    (0)

  2. #22
    Player
    AlphaFox's Avatar
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    Aug 2013
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    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    People still run Alex normal?

    Kidding aside, yeah it can be a cruel mistress but we never complain when she plays in our favor.....even if I didn't need that item I randomly clicked greed on.
    (1)

  3. #23
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    Tried to get bolts last night. A1 10 runs, not even rolled 25+.
    Oh well, let's get the spring or shaft before I go to sleep.
    Ran A4 9 times, my rolls didnt even reach 50 on shaft.
    on the 9th run, rolled 89, wow nice...!
    Then someone rolled 94.
    19 runs last night.
    (1)

  4. #24
    Player
    Cherie's Avatar
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    Aug 2013
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    Ul'dah
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    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    In alex normal duty finder, whatever item you want, everyone is gonna roll on it and the rest will hit the floor.

    Once you have given into the despair of that, you are set free. :P

    But seriously, if I want a bolt, then everyone rolls on bolt. Next week, I want something else, well that thing is the only thing people want. I've accepted it. I mean, I don't need to go. I'm like working on a 3rd job now. Mostly I just go to cap eso's and maybe gear some job I'll never play.
    (0)

  5. #25
    Player
    ServerCollaps's Avatar
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    Jan 2012
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    2,281
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Brill_ View Post
    21 A3 runs, rolled on 31 springs and didn't roll higher than a 30 on any of them. Does Yoshi really think this is fun?
    for your partymember it surely was


    join a 3 run farmgroup if you want ensured loot...
    (0)

  6. #26
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
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    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    26 Sohm Ai Runs, no Greatsword.
    1 Sohm Ai Run on this character, Greatsword first try.

    Don't need it on this character.
    (0)

  7. #27
    Player
    hagare's Avatar
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    Oct 2014
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    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    try rolling 87 to be beaten by a 98
    (0)

  8. #28
    Player
    Yukiko's Avatar
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    Mar 2011
    Location
    Limsa Nominsa
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    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Brill_ View Post
    21 A3 runs, rolled on 31 springs and didn't roll higher than a 30 on any of them. Does Yoshi really think this is fun?
    Not so long ago they fixed a bug with RNG in FFX / X-2 HD...
    In all FF games you could influence RNG a bit (more or less)...
    I am not sure if they are using the same one for FFXIV too, but here a nice quote:
    The rng in this game functions in the same manner it did in all the final fantasies up to XII. The game simply has a giant internal data sheet of numbers that it cycles through. I'm really actually surprised more people on this board don't already understand how it works, it was a huge deal and almost necessary if you tried to 100% complete ffxii.

    The rng in this game functions in the same manner it did in all the final fantasies up to XII. The game simply has a giant internal data sheet of numbers that it cycles through. I'm really actually surprised more people on this board don't already understand how it works, it was a huge deal and almost necessary if you tried to 100% complete ffxii.

    Say you attack some stupid enemy. The game will source from this data file the base 'rng' roll from the current position in the data file that it then uses in the rest of the attack damage calculation. It'll then move to the next set of variables in the file. Each set in the file has a predetermined number for any rng based action in the game. How many steps till the next encounter, which enemy formation it loads, death spell success, everything. As it uses up variables and moves through the data file, it gives the illusion of true randomness, but it really isn't.

    The thing about it though, is the file is huge. Probably thousands of strings long, making it nearly impossible to predict what is going to happen next. And the game has a few of these files it picks one of each time you play.

    What's happening with the bug is every time you start the game it's starting over at the beginning of the same rng file every time you load. Hence making what should be unpredictable predictable. That's the basic idea of what's going on with the rng. Why it's happening I have no clue.
    original
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  9. #29
    Player
    Aeyis's Avatar
    Join Date
    May 2011
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    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by CYoung187 View Post
    There are 4 pieces of loot in each run, what more do you want? 8? That instance is a pretty minor RNG factor. You are a major outlier statistically, hard to complain much.
    I would say the fact that such outliers exist is reason enough to complain.
    (1)

  10. #30
    Player
    DukeBurden's Avatar
    Join Date
    Aug 2013
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    298
    Character
    Duke Burden
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    RNG is a necessary evil for video games. It's a gate that extends the life of content. You can either roll the dice and take the chance OR they can make you earn it... by saying after 100 clears, you're guaranteed a drop.
    (0)

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