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Thread: Personal Loot

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  1. #7
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    To elaborate on the tomes a bit. When made more mainstream in WoW, Blizz said that the idea was because while tokens served the purpose of rewarding you for actually doing the content, it still felt bad to do a raid and and never see the item you need drop or worse, see it drop multiple times but never win the roll for it. The Tokens alieviated that a little, but the issue more or less remained.

    For XIV, right now we have Poetics, (unless I stop getting poetics when I friggin start using my level 60 jobs *grumble*grumble*), Law, and Esoterics. As far as I can gather, Poetics are useless post 50, but you still get a metric asston of them, with Law and Esoterics being the normal. Personally I'd just remove Poetics but I'm not a developer, but let's say you go ahead and remove both Poetics and Law, and instead made the Poetic and Law gear drop from dungeons via normal and personal loot. Adjust the drop rates accordingly. Esoterics could remain as they are a means of allowing progression in Alexander, but even then you could make them drop from just the daily roulette or the Alexander raids (again, not a developer. I'm assuming costs for things, cap and the like would have to change.).

    Quote Originally Posted by Nghthawk View Post
    While good in thought/theory it would push people away from the content sooner so when newer people are up to that point they are sitting in que for ages such as they are now for 2.xx content. What would really suck is you and another healer are after the last piece (different) and you both keep getting the message you can not receive this item due to having it while each other could of lotted on it and go on their merry way.
    Yeah that's really the only big issue with it I could see. Unless they changed the drop % to abysmal numbers for personal loot, people would be able to gear far faster. It could be like a trade off: Turn on personal loot and if an item drops, its is 100% something you can use. But now it only has like a 5% (not a developer) drop rate. Or something.

    But yeah, even at the source material, Blizz admitted that without tokens to farm, there was almost no reason to go back into a dungeon the gear it offered was obtained.
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    Last edited by TheUltimate3; 09-16-2015 at 07:58 PM.