Quote Originally Posted by Geardagas View Post
In otherwords, Summoner DPS is not focused on the summons; it's focused on nonsensical geometry magic that somehow translates into poison spells.
That's because SE learned from their past mistakes from XI. In XI, Summoners couldn't do anything by themselves, they needed an avatar out and either WHM or BLM as their side job to be able to do anything. Add in the 7 second cast times and 30 second cooldowns for each avatar, no Swiftcast, and all their best spells being spread out through out several avatars, Summoners were in a lot of trouble when their avatar and/or when their MP ran out.
Don't get me wrong, Summoner was pretty to look at (I prefer XI's monster and avatar design) and it did feel interesting when you first started out but it had huge design and balancing problems and I completely understand why SE went this route with it in XIV.