Actually, even if the WN2 rotation requires 415 CP, it'll still be fine... I think I just generated the perfect BSM rotation for myself... My BSM's Craftsmanship is exactly 734, and CP is exactly 415... which means the extra 50 CP coming from Seafood Stew can be perfectly divided as 18+32 for Innovation+Ingen2.... LOL! But of course, I might craft myself the remaining accessories to help with even more CP for the WN rotation. I like flexibility after all...
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Caimie, on your MusMem+WN2 rotation, did you consider substituting Piece-by-Piece for the first HT after the WN2, and then getting rid of two of the CSII? The progress will be 20 less (MusMem+PbP = 797, MusMEm+Ing2+CSII+CSII = 817) but you will save 10 durability (not including the HT that the PbP replaced) at the cost of 15CP. I think that would let you change the final sequence to SHII-HT-HT-GS-(Ing2)-ByBless-CSII for an extra HT, although that may be a little short of progress if you do not use Ing2, depending on your Craftsmanship. Alternatively, if one unbuffed CSII won't do finish it, consider ending with SHII-HT-HT-GS-ByBless-StandardSynth (for a total increase of 30 CP used) or SHII-HT-GS-CSII-ByBless-CSII.
Just some ideas ...
Last edited by Silverbane; 09-14-2015 at 08:09 PM.
Yea, I have considered it. Unfortunately, that cannot happen, because there won't be enough Cross Class Skill slots. :P *shrug shrug*Caimie, on your MusMem+WN2 rotation, did you consider substituting Piece-by-Piece for the first HT after the WN2, and then getting rid of two of the CSII? The progress will be 20 less (MusMem+PbP = 797, MusMEm+Ing2+CSII+CSII = 817) but you will save 10 durability (not including the HT that the PbP replaced) at the cost of 15CP. I think that would let you change the final sequence to SHII-HT-HT-GS-(Ing2)-ByBless-CSII for an extra HT, although that may be a little short of progress if you do not use Ing2, depending on your Craftsmanship. Alternatively, if one unbuffed CSII won't do finish it, consider ending with SHII-HT-HT-GS-ByBless-StandardSynth (for a total increase of 30 CP used) or SHII-HT-GS-CSII-ByBless-CSII.
Just some ideas ...
(Btw, I think progress will be 27 less if you do it that way as you described. MusMem+PbP = 473+317 = 790, not 797.
172+172 = 344, and 344 - 317 = 27 difference.)
If we take out MusMem completely and just use PBP, then ok... It's possible. But then, PBP (473), PBP (317), Ingen2-CS II x3 (172 x 3), Standard Syn (129)... all these add up to a sad panda of 1435 progress... shy by 1 progress! LOL!
And, the CP burnt here is just too much. 15+15+32+15 = 77 CP... Currently, the rotation I listed above only cost 38 CP for completion. 77 CP is 39 CP more (for 1 extra step is probably not worth it)... With that much CP used for progress, we might as well just use Jade's method of Elemental Brands. Her rotation only needs 5 steps for completion, and cost only 71 CP (please see first post of this thread).
Last edited by Caimie_Tsukino; 09-14-2015 at 09:43 PM.
i usualy use 3-4 rapid synthesis (with Ingenuity) instead at start unless im on GSM that allows me to finish synthesis with one CSII without ingenuity up, a bit riskier but saves me some CP and some durability,also waste not instead of waste not II worked for me , because when the buff runs out it its sort of a evaluation stage for me to see how the crafting is going what stage i am how many stacks i have or how many times it failed.
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Last edited by Nylisa; 09-15-2015 at 08:23 AM.
Very nice Ny Lisa congratz!
Wooh, everything except the belt! Have you melded your left gear yet, or is this the stats without any melding on left gear?i usualy use 3-4 rapid synthesis (with Ingenuity) instead at start unless im on GSM that allows me to finish synthesis with one CSII without ingenuity up, a bit riskier but saves me some CP and some durability,also waste not instead of waste not II worked for me , because when the buff runs out it its sort of a evaluation stage for me to see how the crafting is going what stage i am how many stacks i have or how many times it failed.
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That has to be completely unmelded while using food (most likely seafood stew). These are my stats with the pieces I have melded out (without food):
The final melded stats would be in the range of 850/850 (with food), depending on how you decide to meld.
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