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  1. #201
    Player
    Jade-Nephrite's Avatar
    Join Date
    Jan 2015
    Posts
    125
    Character
    Jade Nephrite
    World
    Ultros
    Main Class
    Bard Lv 60
    Quote Originally Posted by Silverbane View Post
    I am happy to report that tonight I made an HQ Sharpened Adamantite Awl and an HQ Polished Adamantite File using the rotation on the previous page. Thanks so much everyone, and especially Jade, Rath, and Katlyna, for all the ideas, links, and advice that made this possible!

    My wife, who rode shotgun on all the synths and crafted the non-2-star mats and food, says thanks too. We are going to make some L170 offhands for her tomorrow, because it's too late to do that tonight!
    Again, thanks!
    Congrats! Glad everyone's suggestions have helped you craft some sweet gear!
    (1)

  2. #202
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Jade-Nephrite View Post
    Congrats! Glad everyone's suggestions have helped you craft some sweet gear!
    Thanks for being brave enough to be one of the first to post a two star Heavensward rotation Jade! I know you got as many snowballs as hugs. So extra huggles. (Think you were literally the first on these boards)
    (0)

  3. #203
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Katlyna View Post
    Thanks Caimie!

    Actually due to the huge level difference between your character and the recipe Ingenuity II adds around 1300-1500 extra quality while Innovation adds around 1100-1200 extra quality. So each is equivalent to one successful hasty and inner quiet stack. I wouldn't believe those metrics if hadn't simulated and tested it out myself. So the Ingenuity II effectively gives you a bunch of extra quality and boosts the final CSII to finish the synth (and lowers the overall craftsman needed for the synth.)
    Katlyna (can I just call you Katty??), do you have the data for how much progress it gives per CS II or RS with or without Ingen2 under different craftsmanship amounts (like 764, 788 craft)? If you can share those, it'd be awesome and helpful for us to study or devise rotations. Thanks in advance! Crafting simulators are never accurate on those numbers, and usually they create problems when we try to calculate completion steps. So, actual data is much more reliable.
    (0)

  4. #204
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Caimie_Tsukino View Post
    Katlyna (can I just call you Katty??), do you have the data for how much progress it gives per CS II or RS with or without Ingen2 under different craftsmanship amounts (like 764, 788 craft)?
    You can totally call me Kat or Katty, everyone in my FC calls me one of these two =-).

    I'll see if I can post some numbers for you. Right now http://ffxiv-beta.lokyst.net/#/simulator (the BETA one) is currently accurate for Ingenuity 2. But for Ingenuity 1 his website is not (it posts the same buff numbers as ING2). I filed a defect with the mod (who is super awesome) and he pointed out the simple problem that no one had given him data on it in the new expansion. I gave him some Ing I, and Ing II comparison data but with something more complicated (the Name/Brand). Since his website is awesome and your guide is too I'll post the difference using none, Ing 1 and Ing 2 during a 1 star synth!
    (0)

  5. #205
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by MN_14 View Post
    WN2 is useful now only due to both the lowered good proc rate and higher base CP available. CP requirements for a mm2/wn2 combination are fairly high and you have to make the decision fairly early on during the synth whether to use it or not.

    For level 50 crafts, if you had enough CP to actually use a mm2/wn2 combo properly, you were also very close to meeting the requirements for 2 shots of mm2. I found that 90% of the time, you were better off just shooting for that second master's mend 2.

    For crafts like the master book 2 tokens or 4* materials starting from 0 quality, the odds were stacked against you anyways if you failed to use mm2 twice, so WN2 wasn't the logical choice the majority of the time. You were better off using master's mend 2 twice even if it meant that you possibly didn't have enough CP to safely complete the craft. With a good proc rate at 20%, I found that on average, I'd get another good proc or two allowing me to complete the synth properly and even replace hasty touches with basic touches in many cases.
    This is so true. WN2 used to suck, because we used to be able to take a lot of ToTs. And 2 ToTs plus a SH2 within a WN2 will completely ruin your WN2. So WN was way more superior. Also, WN offered more flexibility in improvising (and it still is!). For instance, you can start off with WN first, if you get more CP later while Hasties are not nice to you, you may add another one later. If you happened to get some Precise Touches landed instead (which results in burning CP instead of gaining CP), CP is then low, and you can just omit that 2nd WN later. I am still a fan of WN, as it sometimes can be your last resort to extend durability. Nevertheless, our CP pool is pretty large now, and as long as we don't waste steps for ToT within it, WN2 can actually function well. The difference between 2x WN vs WN2 is 16 CP. It's a significant amount of CP, but it's something we can potentially make do to buy that flexibility.
    (0)

  6. #206
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Katlyna View Post
    You can totally call me Kat or Katty, everyone in my FC calls me one of these two =-).

    I'll see if I can post some numbers for you. Right now http://ffxiv-beta.lokyst.net/#/simulator (the BETA one) is currently accurate for Ingenuity 2. But for Ingenuity 1 his website is not (it posts the same buff numbers as ING2). I filed a defect with the mod (who is super awesome) and he pointed out the simple problem that no one had given him data on it in the new expansion. I gave him some Ing I, and Ing II comparison data but with something more complicated (the Name/Brand). Since his website is awesome and your guide is too I'll post the difference using none, Ing 1 and Ing 2 during a 1 star synth!
    Katty, I am not sure if I am doing something wrong on the simulator. But from what I see, after plugging in 728 Craftsmanship there on a 1 star item, and used MusMem, RS, RS, RS, CS II there, the results are not what it supposed to be... The simulator gave 212 for RS and 102 for CS II. But from my actual data in the game RS would give 215 and CS II gives 103. So MusMem, RS, RS, RS, CS II should complete the item with just enough progress. Can you please verify this for me on the simulator since I'm new to it? If this is indeed the case, can you please inform the creator to look into it pls? Thanks!
    (1)

  7. #207
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Caimie_Tsukino View Post
    Katty, I am not sure if I am doing something wrong on the simulator. But from what I see, after plugging in 728 Craftsmanship there on a 1 star item, and used MusMem, RS, RS, RS, CS II there, the results are not what it supposed to be... The simulator gave 212 for RS and 102 for CS II. But from my actual data in the game RS would give 215 and CS II gives 103. So MusMem, RS, RS, RS, CS II should complete the item with just enough progress. Can you please verify this for me on the simulator since I'm new to it? If this is indeed the case, can you please inform the creator to look into it pls? Thanks!
    That's a good point Caimie. I'll try to give him more data. The beta.lokyst simulator slightly underestimates Ingenuity II. I suspect he is rounding some things up or simply needs more data (which is what he pointed out to me). So I should have said in my post beta.lokyst is 99% accurate for Ingenuity II but slightly underestimate its power (which is ok enough for a beta simulator).
    (1)

  8. #208
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Katlyna View Post
    That's a good point Caimie. I'll try to give him more data. The beta.lokyst simulator slightly underestimates Ingenuity II. I suspect he is rounding some things up or simply needs more data (which is what he pointed out to me). So I should have said in my post beta.lokyst is 99% accurate for Ingenuity II but slightly underestimate its power (which is ok enough for a beta simulator).
    It looks to me like the simulator is applying the same progress penalty (non-ingenuity buffed) to both the 1* and 2* recipes when they should be very slightly different.
    (1)

  9. #209
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by MN_14 View Post
    It looks to me like the simulator is applying the same progress penalty (non-ingenuity buffed) to both the 1* and 2* recipes when they should be very slightly different.
    Yeah I have NOT seriously explored the beta simulators accuracy for 1* recipes. The few I've done looked close enough (and to have some over estimations) but again I think the developer needs some more numbers from 1 and 2 star crafts.
    (1)

  10. #210
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    I just drafted this today... Yet to be tested! ^_^

    Notice that the 10th step of the 2nd CZ in the WN2 rotation would sit right on the Byregot step if no Innov or Ingen2 is used before the Byregot. This means either a ToT must be taken during this 2nd CZ to extend the process by 1 step, or at least Innovation or Ingen2 must be used to let the final 8 CP flow in. Luckily, we will be using CP food, so our starting CP will be much higher than 415.
    (1)
    Last edited by Caimie_Tsukino; 09-14-2015 at 09:26 PM.

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