/signed
I've been playing PLD since I started. I'd like to continue to do so. Please make it so I can AND can contribute.
/signed
I've been playing PLD since I started. I'd like to continue to do so. Please make it so I can AND can contribute.
Signed. I don't play much pld anymore, but I definitely think it needs some tlc. At the very least, help with tp and buffed enmity on rage of halone.
Signed. Been PLD since launch. If no changes are made by 3.1 I'll drop the job.
Just wanted to say thank you to everyone that has signed and showed their support. I hope more continues to come in.
here SIGNED with my new AXE and cleared the dust with my no longer used ESO shield.
Former PLD since 2.0, sorry for caps and everything else but MAKE THE CLASS FUN paladin currently is the worst class of the entire game in terms of class concept " in my opinion" (no skill,no mechanics,nothing interesting on the class that makes it desirable just CD.) I enjoyed the concept of paladin in 2.x but now with the DRK in 3.x paladin is just simple,boring/bad. I have all 3 tanks changed my main to warrior because I can't stand PLD anymore and it's inferiority on everything. DPS,HP(war hp looks beautiful in deliverance) and DEFENSE. WAR is fun, DRK is fun and pls is just.... please bring back my BRIGHT KNIGHT. I loved the class I love been the protective tower that defend the group.
Bump- for 1st place
Bumping this up
cousin said only thing that needs to be changed about paladin is that shield bash Stun needs to be on its own timer instead of shared with moves, maybe enmity boost but mostly the shield bash needs to be on its own cool down timer.
Said DRK has a stand alone stun not on a shared timer but Paladin does?
Basically he said he got into a party in neverreap and pulled the 4 bee's but said he shouldn't of because he had a smn and a blm and couldn't stun final sting because his shield bash was on cool down because of using fast blade.
which got him killed and he doesn't understand why shield bash is on a shared timer if DRK low blow isn't why paladin?
Last edited by Zeonx; 09-14-2015 at 08:54 AM.

Old trait/idea the devs wanted I guess from 2.0 days to make PLD, and WAR feel different. One with a repeatable tp stun on GCD while the other had a on demand oGCD stun with a cooldown. The stun that was on demand with a cooldown which Warrior had was consider weak back in 2.0 when Hardmode Primals like Ifrit were current content. If you had 2 WARs in Ifrit hm the community at large saw it was impossible while with a PLD you could stun lock Ifrit from casting any Eruptions, aka stun bot. But most of that was changed back in 2.1 when WARs stun cd was lowered, and enemies built up stun immunity.cousin said only thing that needs to be changed about paladin is that shield bash Stun needs to be on its own timer instead of shared with moves, maybe enmity boost but mostly the shield bash needs to be on its own cool down timer.
Said DRK has a stand alone stun not on a shared timer but Paladin does?
Basically he said he got into a party in neverreap and pulled the 4 bee's but said he shouldn't of because he had a smn and a blm and couldn't stun final sting because his shield bash was on cool down because of using fast blade.
which got him killed and he doesn't understand why shield bash is on a shared timer if DRK low blow isn't why paladin?
But now with A4S having a on demand stun with zero tp cost is a huge boon...leaving the stun on GCD with tp cost as the weaker stun this time around. But imo times have changed from 2.0 to 3.07 having a stun on GCD with tp is outdated, and shield bash does need to be readjusted. DRK was just lucky to get a oGCD stun with zero tp cost I guess.
Last edited by Isius; 09-14-2015 at 09:24 AM.
I agree, went from WAR to PLD and now stopped tanking.
Let the Hunt Begin
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