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  1. #21
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dreadnought View Post
    so it was like a stamina bar to the stamina bar?
    or was it like a charge that added extra damage if you chose or something?
    if it was the latter then yeah id say bring your system around. if its like the first then id say nooooo thanks.

    The functionality of it wasn't really spelled out during the ALPHA, and lets face it, not much worked back then. But as I recall, it seemed to me that you could either attack right away for an accuracy bonus, or wait until it was completely charged and get a power bonus instead. (ALPHA was so buggy, it was hard to even get a baseline idea of how things were supposed to work so we could evaluate them)

    It was a rough concept then, and it shouldn't have existed for normal attacks, but if it were to be revamped and reintroduced with certain TP attacks, I think it would really set FFXIV's battle system apart.
    (4)
    Last edited by Zantetsuken; 09-11-2011 at 05:38 AM.

  2. #22
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Zantetsuken View Post
    It was a rough concept then, and it shouldn't have existed for normal attacks, but if it were to be revamped and reintroduced with certain TP attacks, I think it would really set FFXIV's battle system apart.
    If I could LIKE this more than once, I would keep clicking >_>
    (0)

  3. #23
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    It's really hard to say whether it was a good idea or not, I can't even really remember if I thought it functioned well at the time or not.
    Believe it or not though, the concept of the original battle system way back then was my favorite of the 3 that have been in FFXIV thus far. I definitely liked it better than the stamina stuff and liked it marginally better than the auto-attack system we have now.

    Hard to say whether I'd want the charge bar back though especially since it wasn't my favorite part of the old system. My favorite part was actually that off-hand actions were on their own timer. Made using shields pretty awesome. Also, perhaps I am wrong but it felt like the built-in delay between actions wasn't as long then too. Like, using consecutive buffs didn't feel like it took quite as long. But then again that was a year ago so I might just be remembering how I want to remember it.
    (0)

  4. #24
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Charismatic, we agree on something. I liked it better than all the systems as well. I don't know why they didn't try and go back to it. I would love to see some of the old stuff back in the game!
    (0)

  5. #25
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Need some more "Likes" if this is ever going to get noticed..
    (0)

  6. #26
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Here is a video of the second meter(this was in alpha) It is slow gameplay and what not but I believe that had to do with lag. I think it could have been fun. ALSO they could have kept the other stats ; ; luck, agi...ext.... BUT here is the video http://www.youtube.com/watch?v=GuJjaXT2Lxc
    (0)

  7. #27
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    I'd love to see the Charge-Up Meter be reinstated similar to Cyan.


    Click and hold the attack in the action bar. The character changes to a Charging up animation. While charging the character no longer auto attacks, and slowly gains Enmity as their power gets focused, Then letting go at the right time just as the meter maxes out causes an explosive bonus to the attack If you are too early or too late you only get half that bonus.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  8. #28
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Can be a good idea to get this back (if well done effect and charging animation wise, and if it fits with other incoming battle system adjustments).

    Could be exclusive for some weaponskills intended to be big damage dealers, or as a replacement for "drain all TP > added bonus for extra TP above base TP required" system some weapon skills have (like Victimize and Quick Nock).

    It'd definitely be more visual than the current system, charging time being the X factor instead of extra TP drained that leaves you TP-less.
    (0)

  9. #29
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Bumping this thread for a couple of reasons, get a few more people to read it. Also kind of a response to auto attack being to slow thread. I believe this would make a more engaging combat system with the auto attack. It will also be unique (to me at least) from other mmos.
    (0)

  10. #30
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    I agree, but server optimization should take first. dont want good idea hampered by sluggish ui
    (1)
    Aion Zwei - Masamune

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