
Originally Posted by
Colorful
I don't understand where you're coming from, travel is nothing more for me than clicking the autorun button, and chatting in FC chat, alt tabbing, whatever. Especially with flying where I don't have to worry about running into things. What's the problem with getting to your destination faster? Really, I don't see one possible negative to it, teleports are already over the place, so it's not like they want us to take a long time to get to our destinations. Mind sharing your reasoning for that?
Well, basically, the faster you go, the smaller the area seems to be. Which further trivializes the areas we have, in my eyes. They're already 'too small', and cutting down on the time it takes to get from one end to the other (ignoring Heavy, of course) would make them seem even smaller. If the only time we spend in a zone is when we travel from point A to B (in the beginning quest locations, later on aetheryte -> gathering nodes or hunt marks), I know I personally would prefer that said time wasn't made any shorter than it is in the old-world zones now ^^;
I'm not saying it's the same, and I know it's a fairly ridiculous comparison, but if you look at a small community or village, you wouldn't really set up highway speed limits through it, would you? Even discounting the risk for injuries to playing children and such (since we don't really have any player-to-player collision detection), would it be worth it? Sure, you could get to the community center and the shop(s) there 30 seconds faster, but do you need that? But if said shops were fifteen to twenty minutes away at 'village speed', through complete wilderness, then it could be worth it to set up higher speed limits ^_~
Yes, people teleport every which way, but that's not really travelling across a zone, that's travelling from one zone to another zone. (Well, alright, you can teleport to an aetheryte even if you're already in that zone, so it's not necessarily to another zone, but that's still the primary use.)
Not sure I can find the right words to translate my feelings, cos I'm not good at that kind of thing xD But I think people get used to higher speeds far too quickly (pun not intended).
I still remember getting my first chocobo (on an alt that used to be my main). Before then, me and my flatmate had run everywhere we could, or used chocobo porters/ferries. I honestly didn't use Teleport once during the first six months or so that I played. Return, yes, but not Teleport -- it was too expensive for my noob wallet. But after having those chocobos for less than a week, hopping over to an alt that didn't yet have chocobos was a pain. Using your own two feet to run somewhere was so slooooooow, and we couldn't wait till we got our chocobos.
Then Heavensward came out, and we got to fly. Omgsquee and all that. But... ground mounts now are just as slow as running seemed back then, and when we hopped over to one pair of alts that still didn't have chocobos? It was torture.
A complete side-note, that (which is why I decided to hide it), but... Part of my worry is also: If they increase ground mount speed, when will we start asking them to increase our base running speed? As it is, you can (if barely and for shorter stretches only) keep up with a chocobo by using sprint or Swiftsong.
So, ehrm... That kind of ended up longer than I intended it to be ^^; Sorry about that.