It's only justifiable for you
Dude if your so board then leave
If you have time to time in chat then you are not using enough skills.
Or wait until 1.19 and I will rank your butt to 50 in a week.
Then you will have plenty of skills.
It's only justifiable for you
Dude if your so board then leave
If you have time to time in chat then you are not using enough skills.
Or wait until 1.19 and I will rank your butt to 50 in a week.
Then you will have plenty of skills.
Some people like to take things slow and steady and enjoy the experience rather than trying to do everything RIGHT NOW and RIGHT AWAY. Some of us play online games for the fact that there's other people to socialise with, rather than trying to rush to end-game by yourself. With the system now I can choose to take on tough enemies and concentrate on mashing skills for victory, or take on an easy enemy and leave it on auto-attack whilst I have a chat with someone in my linkshell, either way I gain SP and enjoy the game.
But then some people prefer having to manually operate all aspects of their characters battling, which is why I said it'd be a nice idea to be able to switch auto-attack on or off, giving people the option to immerse themselves in the fight, or immerse themselves in a more social aspect.
For tanks, auto-attack is a god-send as they can give other party members advice on where to stand or what to do during large battle whilst gaining the TP to use skills, where as DD classes often just need to follow the tactics and do all the damage they can, so auto-attack for them isn't so good as they feel more like they're waiting around for TP to build.
But overall it just goes to show that it's hard/nearly impossible to build a battle system that absolutely everyone will enjoy.
tpI'm not sure what game your playing, but my Marauder Murders everything, I can pop 4 attacks , 5 buffs and 2 tp Moves in 30 sec.
So, not boring.
I'm so busy I don't even see the auto attack.
and as far as hate goes, well you let the Tank build Hate , then go in, its not rocket science.
popping a tp move in and of itself isnt that exciting to me, and while you can do 2 in 30 seconds on mrd, the other classes can do 3 or 4 in 30 seconds.
Its not that it isnt busy, its that there is no quality to it now. Before, in more challenging fights you used mp, tp stamina, you chose your actions based on managing multiple resources, there was give and take.
Pug would choose between heavy strike, pummel flurry or light strike, but you could only do flurry if you did heavy, or flurry, so when you did light strike mattered, it meant you were killing your basic attack dmg or tp for a moment. You also decided, do I do the tp skill right now, or buiild to 3000 while im rolling the tp.
defensively you could work with light strike and pummel when you wanted to focus on catching counters, and applying buffs, becaue pummel was actually ineffecient dmg wise.
All of those considerations are basically gone from pugilist playstyle now. Its just hit get tp, and use it watch your timers and throw as many tp skills as you can in any timeframe. Im not saying the old playstyle was perfect, but it actually had some depth and synergy, more than anything the new one lacks this.
There is no synergy/mechanics/strategy in actual battle now for DDs.
Before marauder had to balance and position itself to make the best use of steadfast for multiple monster smash, or to not smash multiple monsters, pugilist had to weave between and offensive defensive or balanced style of fighting, lancer had to move often to maximize its TP gain and risk of dmg, and dmg to multiple mobs.
All of this is replaced now with the same tp mechanic for all classes. Its not that AA itself is evil, but they dropped most of the depth and uniqueness of the melee, and the different choices mattering, its less strategic/tactical, and therefore doesnt entertain me as much.
So it seems the compromise would be lowering the cool down for basic attacks to about 3 secs and that will speed up the overall combat of all other classes. Leave archer just as it is. Also give lancer some accuracy will ya?
Accuracy for all classes is being increased in 1.19.
Finally the battle log will no longer read:
"Queen Bolette evades your attack x 10
Your attack misses Queen Bolette x 10"![]()
This would be pretty cool, but im pretty sure they are married to the long basic cooldowns. In all honesty they should probably come up with some new type of depth, that works better with AA, and some more basic differences in playstyle for each job. Like if marauder could do attacks that get stronger the longer they charge up, pugilist had access to some combo skills, or skills that lead to other skills and stances. Lnc AA had peirce, and had some more movement based skills like jump back or towards enemy.
They have basically ripped apart the old system and gutted it, so they really need to innovate and expand the classes within their new direction, rather than use the old systems in their old form.
problem is, i dont think it has occured to them that battle for the melee is no pretty much exactly the same and fairly boring
It's only justifiable for you: In a matter of a opinion, your opinion means little to nothing
Dude if your so bored then leave: I've been here since Alpha, I think I'll relax a bit longer. Besides, it's amusing to see people like you feel the need to be douches when someone shares a difrence of opinion.
If you have time to time in chat then you are not using enough skills. : My skill usage is just fine, single player MMO that way ---> However obvious why you don't care to chat, your personality is that of wet cardboard.
Or wait until 1.19 and I will rank your butt to 50 in a week.: And like most of these people with such time and skills with the many 50's they have I'm sure took advantage of the Leve exploit. Where as I refused to try and justify broken mechanics and found something better to with my time til the the exploits got fixed.
Believe it or not as situational as it maybe, a lot of people came back because they did not share your idea's of 11111111 being fun.
Last edited by Kopuno; 09-10-2011 at 11:10 PM.
+1It's only justifiable for you: In a matter of a opinion, your opinion means little to nothing
Dude if your so bored then leave: I've been here since Alpha, I think I'll relax a bit longer. Besides, it's amusing to see people like you feel the need to be douches when someone shares a difrence of opinion.
If you have time to time in chat then you are not using enough skills. : My skill usage is just fine, single player MMO that way ---> However obvious why you don't care to chat, your personality is that of wet cardboard.
Or wait until 1.19 and I will rank your butt to 50 in a week.: And like most of these people with such time and skills with the many 50's they have I'm sure took advantage of the Leve exploit. Where as I refused to try and justify broken mechanics and found something better to with my time til the the exploits got fixed.
Believe it or not as situational as it maybe, a lot of people came back because they did not share your idea's of 11111111 being fun.
(b'.')b
It was like arcane mages in Warcraft, with their amazing rotation of 11112111121111211112, boooooooring!![]()
ya know, some people do prefer to voice chat to typing. the people that do voice had no need for the slowing down of the system to a snails pace. you talk about others not caring to chat when you use the same elitest attitude that gives the square forum community a bad name"if you don't like it leave". the majority of people already have.
i bet you also want chain bonuses added and plan on using that. you only didn't like leve bonuses because you wanted to go pull 4543985435435 raptors in a row with that super boring camp and pull junk.Or wait until 1.19 and I will rank your butt to 50 in a week.: And like most of these people with such time and skills with the many 50's they have I'm sure took advantage of the Leve exploit. Where as I refused to try and justify broken mechanics and found something better to with my time til the the exploits got fixed.
and believe it or not alot have left due do this new system. my server population is continuing to decline.
http://crystalknights.guildwork.com/
Same here, my Server is pretty much dead, all of my friends are gone, and hardly ANYONE talks on the server besides shouting for repairs (To which no one replies) and ever since AA was implemented, a few people were optimistic saying "It'll bring players back! We can talk to each-other now! *As if you couldn't using the old system* There's gonna be Depth to the battles now!" When it only did the opposite, the only class AA is benefiting now is ARCH because people now have little to no reason to play the other classes because ARCH is OP.ya know, some people do prefer to voice chat to typing. the people that do voice had no need for the slowing down of the system to a snails pace. you talk about others not caring to chat when you use the same elitest attitude that gives the square forum community a bad name"if you don't like it leave". the majority of people already have.
i bet you also want chain bonuses added and plan on using that. you only didn't like leve bonuses because you wanted to go pull 4543985435435 raptors in a row with that super boring camp and pull junk.
and believe it or not alot have left due do this new system. my server population is continuing to decline.
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