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  1. #1
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Unfortunately you'd run into issues with people who like the enameled look on armor and wish the new armor had a flat color look. It's kind of unfortunate but it seems they've moved on from modifying 1.0 gear (minus Darklight anyhow)

    Ideally they'd give us 3 variations of each model - one that dyes metallic, one that dyes matte enamel, and one that dyes glossy enamel (e.g. PLD AF myth variation or the Heaven's Ward uniform)
    (0)

  2. #2
    Player
    Ariabeth's Avatar
    Join Date
    Mar 2015
    Posts
    43
    Character
    Ariabeth Fluffybutt
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    That is because that armor has a different shader then HW armor. To get the same effect of the shaders you need silver dye or the other metal dyes.
    Thankfully it's not the shader that handels this.
    It's actually the specular map that adds the gloss.
    The dyed old armor does have a faint invironmental shine, that is the shader.

    Quote Originally Posted by Jeykama View Post
    Unfortunately you'd run into issues with people who like the enameled look on armor and wish the new armor had a flat color look. It's kind of unfortunate but it seems they've moved on from modifying 1.0 gear (minus Darklight anyhow)

    Ideally they'd give us 3 variations of each model
    Hmhmm, of course some people like that painted look. Asking for a second setting on all dyes might be too much I guess.. but I just wish we are able to use old with new armor
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