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  1. #401
    Player
    DNO's Avatar
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    Dno Sensei
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    Balmung
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    Arcanist Lv 80
    Quote Originally Posted by Jynx View Post
    I guess this is what happens when someone assumes they know what your talking about without actually knowing...that or it's your brain on drugs.

    If you weren't paying attention my main qualm with anima is that you don't even need to earn the right to teleport to certain areas...you just do it. Hell I bet a good majority of people think at least walking to the camp once should be more than enough of a fair trade to be able to warp to it.

    If waiting 4 hours is not earning it then my brain is on drugs. SE limits how much tele we can use by time. In FF11 we were limtied by gil we needed to pay or points we needed to get. All easier to get then waiting for 4 hours.

    Also i quoted a quote from you so i think my brain is perfectly fine but yours is up for debate.

    Edit i just realized who i am talking to wow that is to funny. You sir are a spinner and i will not get into another debate with you. Have a nice day.
    (0)
    Last edited by DNO; 09-10-2011 at 01:34 PM.

  2. #402
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    Gridania
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    Quote Originally Posted by DNO View Post
    If waiting 4 hours is not earning it then my brain is on drugs.
    Quote Originally Posted by Jynx View Post
    Anima is perfect the way it is.
    Sorry what?

    *edit*

    Oh wait I see what your saying, you think it's a bad idea to have to walk to a camp once? Well then I guess thats where we are just going to have to dissagree I think walking to a camp once is a pretty fair trade.

    Quote Originally Posted by DNO View Post

    Also i quoted a quote from you so i think my brain is perfectly fine but yours is up for debate.
    Too speak on this, your walking into a conversation mid-way through and making assumptions out of context. If you really think I'm a great "Spinner" maybe I should be in politics.
    (1)
    Last edited by Jynx; 09-10-2011 at 01:35 PM.

  3. #403
    Player
    weeble's Avatar
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    Mar 2011
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    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by DNO View Post
    If waiting 4 hours is not earning it then my brain is on drugs. SE limits how much tele we can use by time. In FF11 we were limtied by gil we needed to pay or pojnts we needed to get. All easier to get then waiting for 4 hours.
    much easier, it was seconds to get a tele for the most of 5years playing the game b4 it got hard for ports, on top that boats yes, but even the boat to say whatever that place is called in cop to get to enerjah? well it was faster to run threw imp camps to the city then it was to take the boat. if you took the boat it was cause u had lot of time to waist and u wanted a break an go afk for a bit.

    also we had op warps, we had port right to sky from crystals after few years (ffxi big thing was making it slowly easier, aka boats always dying out either way) but with content on the boats they will die out around the right time they should die out right? when people done with that content and they stop adding more to it no? until then we still will have full boat rides like ffxi ...at the start, as much as there would of been even with instant. if there is content on it.

    longest 2 runs are run to sea serpent grotto and run to boyda i think and that took like what 5mins each? 10mins if you get lost in jungle lol... or more. i had it down though after awhile but can't say i didn't spend lots of time there.

    and yes 1 time runs to every where is very fair, and lets hope the devs and mods are listening to all this. that will add alot of gameplay to the game, though seems pretty much ruined for us as old players ...but we got new zones and maps to look forward to seeing.
    (0)

  4. #404
    Player
    Rhomagus's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Rhomagus Asclepiot
    World
    Ragnarok
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    Weaver Lv 51
    Quote Originally Posted by Xianghua View Post
    And I agree with this though no one has been discussing it needs to be free or not. It should cost more for the better means of travel. Its a great gil sink as you said. however the biggest thing about traveling on foot between the 2 games. is the huge server lag in XIV and the lack of sneak/invisible I can't tell you how many times I've heard people cry and log off because they were running somewhere and some random invisible level 90 mob or NM killed them. and have to teleport all the way back and do it again. until one of those issues get fixed. I'm kinda for having things close to the Camps.
    I implement a cost/risk/reward with actual content in the following thread:

    http://forum.square-enix.com/ffxiv/t...-Content-Ideas.
    (0)

  5. #405
    Player
    DNO's Avatar
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    Dno Sensei
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    Balmung
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    Arcanist Lv 80
    Quote Originally Posted by Xianghua View Post
    /sigh

    The whole point for chocobo's, Airship, Teleports are to get to the point B faster. They have never been put into a game for lore or anything else but faster travel. most people who need to use these fast travels are on some type of time limit and 10-15mins does matter. I can't tell you how many times people have been kicked or left behind because they couldn't get somewhere fast enough. In games time is of the essence people will not always wait for you because then you are wasting their time. So yes you need some type of instant travel in games. all games have them and always will have them. Yes airship rides and walking are nice the 1st couple of times. but be serious after you do it 2-3 times its just repeative and boring. take real life things for example. many ways to travel. walking is the best way to travel. you get good exercise, get to meet people, get to take your time and enjoy the journey. or you can take a car or bus and get there before the day ends and do what you need to get done. by the time you get done enjoying your lovely 30min walk to ul'dah. I could take the instant route and get done what I needed there and be doing other things making the most of my limited play time. If you seriously have more fun riding a 10 min airship or taking 30mins to walk from point A to point B. then getting to point B quickly and actually doing something. then you must be the most boring person on earth. I'm sorry not everyone has the same amount of time to waste on games and other things.

    Once again most of you confuse Time with difficulty. walking from point A to B is never hard never was never will be. it just takes more time. why its called a Time sink. Something is hard when you can't do it alone. and even with others its still takes skill to do it correctly. If pushing W is hard for you or standing on an airship I suggest stop playing games.

    Stop comparing FFXI to FFXIV the games have been different from day one. FFXI= they took there time and made it right. so of course its going to be better. XIV was released before it was even half way completed and that's the one and only reason that it failed. every other reason you guys keep coming up with ties into that. so yes of course its not going to have the lore and everything you had with XI, you're an idiot if you think otherwise.

    And one last thing.
    Az will you please shut the hell up already about instant level ups and gear. you constantly make yourself look very stupid every time you say it. Just because people want to travel faster does not mean they want everything in the entire world to be easier or think it should. killing Enemies, Leveling up, getting gear is the CORE of the game without it there is no game. by that logic, I can say you want everything in the game to take A lot of time to complete. so lets add 6hour boss fights. and take years just to hit max level. lets Take out every way to travel and auto-run and make people walk everywhere. You see how stupid and Ridiculous that sounds? So please for your own good shut up.
    great post
    (0)

  6. #406
    Player
    DNO's Avatar
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    Dno Sensei
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    Balmung
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    Arcanist Lv 80
    Quote Originally Posted by Jynx View Post
    Sorry what?

    *edit*

    Oh wait I see what your saying, you think it's a bad idea to have to walk to a camp once? Well then I guess thats where we are just going to have to dissagree I think walking to a camp once is a pretty fair trade.



    Too speak on this, your walking into a conversation mid-way through and making assumptions out of context. If you really think I'm a great "Spinner" maybe I should be in politics.
    right so a direct quote from you is out of context. ok cool w/e im pretty much done with you anyway.
    (0)

  7. #407
    Player
    Gennosuke's Avatar
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    Mar 2011
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    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    So, Rhomagus, after all this All-out war you declared on this thread. Just a simple question, as Jynx has pointed out previously, you really don't see an issue with *Clap your hands* vanish from one city, *Clap your hands* appear in another city?
    You really don't think that this is bad game design and it will harm the game and it's longevity when everything is a click away? Why even bother have different cities, may as well have one big city? (Hang on.. i know your tempted to dissect every lil comment) City is not just defined by it's content but by it's location as well, i'm sure you would agree to this. (Hold your temptation a bit longer..) I mean..you are forced to spend time to run from one guild to another in the city, Does it really make sense to you that you're forced to spend some time to run from one end of the city to the other but it's not acceptable to spend a little bit of time to travel from one city to another? (Now you can reply..coz it's all in context now)

    By your logic, i could argue that very idea that running around in the city everytime from one spot to the other is an unneeded time-sink and that you are dictating my play when you don't give me the option to warp to any place in the city. Why not request to have npc's warp you into every guild in the city? Isn't that the concept? You accepted it for city to city travel when it takes around the same time (by a short airship ride) to travel within the city. So why not have insta everything everywhere? You may have not requested it but we could very well have other people requesting this, and we can say it's their right, the point of the matter is there should be a line drawn somewhere or you're pretty much screwing up the game, bluntly put. And when it comes down to this, call it dictatorship if you will, ill happily dictate it with my opinion if i feel its harming the success of the game, not just for me but for the masses.

    Yes, i agree to the point that the game should not have mindless time-sinks, and a current example of that i would definitely agree to is current state of the game where:

    1) No chocobos to speed up movement around this massive world where you end up traversing the lands at a slow steady speed relentlessly.
    2) No Airships, meaning you have to spend 20 mins running through Eorzea from one city to the other.

    These were definite time-sinks which hurt the game..and we were all dealing with them since launch, now come 1.19, SE actually fixed these mindless time-sinks. With the Airships, Cutting down time frame to travel one city to the other from like say, 20 mins to 5 mins, which is a huge shortcut in itself, but it's too much to handle? To me, i will agree with Azury and whoever else stated this is precisely asking for things to be handed on a silver platter, whether you agree or not, the fact is you're not willing to accept the little effort and time it should take you to travel from one place to the other. Let's not forget ofcourse SE provided us with the Anima system, where need-be you can instantly teleport to any city at a cost.. i think that's a fair compromise. Why should it all be so easy, dumbed down and instant?

    This isn't just about Immersion anymore, there is a concept called Game balance too. In XI when you warped from one place to the other, you had to earn it through various accomplishments as has been previously stated, no one started with warp cudgels in their pockets, nor were these cudgels of infinite use and they had other limitations.

    You really have to get out of this give me everything on a silver platter mindset because i have limited time, Games by their very nature involve a time-sink, especially so an MMO which is a massively multiplayer online-game where you're not the only one playing and a shortcut for you will harm the overall game balance for others. You can't see that? A simple point mentioned before were people had to choose between settling in one city over the other to complete leves for example and as a result had to often sacrifice leves in another city due to Anima limitations, this sacrfice by choice aspect which is an integral part of any game has been harmed by this insta port, now ppl will be warping instantly between cities without any hesitation, Granted the sacrifice has been reduced with a short ride and people can still hop from one city to another easily now but with some time constraints, airship flight time, ride time, etc. and that's fair and good. But to have insta port instanced, this is dumbing down the game and making it too easy when it's an online that game that seeks longevity, a game that should live for another 10 years should not be over-simplified like this, whether you think its a mind-sink or not, it serves other purposes which you either are unaware of or choose to ignore.
    (1)
    Last edited by Gennosuke; 09-10-2011 at 02:10 PM.

  8. #408
    Player
    DNO's Avatar
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    Mar 2011
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    1,006
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    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gennosuke View Post
    So, Rhomagus, after all this All-out war you declared on this thread. Just a simple question, as Jynx has pointed out previously, you really don't see an issue with *Clap your hands* vanish from one city, *Clap your hands* appear in another city?
    You really don't think that this is bad game design and it will harm the game and it's longevity when everything is a click away? Why even bother have different cities, may as well have one big city? (Hang on.. i know your tempted to dissect every lil comment) City is not just defined by it's content but by it's location as well, i'm sure you would agree to this. (Hold your temptation a bit longer..) I mean..you are forced to spend time to run from one guild to another in the city, Does it really make sense to you that you're forced to spend some time to run from one end of the city to the other but it's not acceptable to spend a little bit of time to travel from one city to another? (Now you can reply..coz it's all in context now)

    By your logic, i could argue that very idea that running around in the city everytime from one spot to the other is an unneeded time-sink and that you are dictating my play when you don't give me the option to warp to any place in the city. Why not request to have npc's warp you into every guild in the city? Isn't that the concept? You accepted it for city to city travel when it takes around the same time (by a short airship ride) to travel within the city. So why not have insta everything everywhere? You may have not requested it but we could very well have other people requesting this, and we can say it's their right, the point of the matter is there should be a line drawn somewhere or you're pretty much screwing up the game, bluntly put. And when it comes down to this, call it dictatorship if you will, ill happily dictate it with my opinion if i feel its harming the success of the game, not just for me but for the masses.

    Yes, i agree to the point that the game should not have mindless time-sinks, and a current example of that i would definitely agree to is current state of the game where:

    1) No chocobos to speed up movement around this massive world where you end up traversing the lands at a slow steady speed relentlessly.
    2) No Airships, meaning you have to spend 20 mins running through Eorzea from one city to the other.

    These were definite time-sinks which hurt the game..and we were all dealing with them since launch, now come 1.19, SE actually fixed these mindless time-sinks. With the Airships, Cutting down time frame to travel one city to the other from like say, 20 mins to 5 mins, which is a huge shortcut in itself, but it's too much to handle? To me, i will agree with Azury and whoever else stated this is precisely asking for things to be handed on a silver platter, whether you agree or not, the fact is you're not willing to accept the little effort and time it should take you to travel from one place to the other. Let's not forget ofcourse SE provided us with the Anima system, where need-be you can instantly teleport to any city at a cost.. i think that's a fair compromise. Why should it all be so easy, dumbed down and instant?

    This isn't just about Immersion anymore, there is a concept called Game balance too. In XI when you warped from one place to the other, you had to earn it through various accomplishments as has been previously stated, no one started with warp cudgels in their pockets, nor were these cudgels of infinite use and they had other limitations.

    You really have to get out of this give me everything on a silver platter mindset because i have limited time, Games by their very nature involve a time-sink, especially so an MMO which is a massively multiplayer online-game where you're not the only one playing and a shortcut for you will harm the overall game balance for others. You can't see that? A simple point mentioned before were people had to choose between settling in one city over the other to complete leves for example and as a result had to often sacrifice leves in another city due to Anima limitations, this sacrfice by choice aspect which is an integral part of any game has been harmed by this insta port, now ppl will be warping instantly between cities without any hesitation. This is dumbing down the game and making it too easy when it's an online that game that seeks longevity, a game that should live for another 10 years should not be over-simplified like this, whether you think its a mind-sink or not, it serves other purposes which you either are unaware of or choose to ignore.
    dude. focus. we are talking only about an airship ride. SO cut out about... no cut out all of your post and start over. Does waiting on a ship for 5 mins and having the option to skip that 5 mins really change the gameplay that much? keep it simple do not get confused. We are talking about an airship ride dude keep it steady on that.
    (0)

  9. #409
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    インドネシア語
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    Time-sink is ok for contents, yes spend hours and days for equips, dungeons, getting HQs, etc.

    Why makes artificial time-sink for things that isnt even fun to begin with, stuff that people wants to get over it fast, don't people get the notes why people prefer to skip the rides to begin with? because maybe it's not fun?

    It would be another case if boatride we have now is fun and has something on it.
    (1)

  10. #410
    Player
    Gennosuke's Avatar
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    Mar 2011
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    Gennosuke Kouga
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    Ragnarok
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    Conjurer Lv 50
    Quote Originally Posted by DNO View Post
    dude. focus. we are talking only about an airship ride. SO cut out about... no cut out all of your post and start over. Does waiting on a ship for 5 mins and having the option to skip that 5 mins really change the gameplay that much? keep it simple do not get confused. We are talking about an airship ride dude keep it steady on that.
    Dude.. The point is, and i re-iterate other players concerns, it is dumbing down the game, whether it's 5 mins or not.
    I am not confused. There is obviously multiple aspects to this issue, whether it's immersion or game-balance or whatever else the case may be.

    What's your big idea?
    (2)

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