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  1. #61
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Well, if it is a Mini-game. Why does it require MORE work to get max rank then it does getting a full set of T2 Artifact Gear?

    I almost have the full set on my other character, however I am only rank 26 and i've been doing the daily almost every day for months now.
    (1)

  2. #62
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,487
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by WellFooled View Post
    I spend most of my time now in-game in Seal Rock and I thoroughly enjoy it. PvP as a whole does need work , but for the most part I find it well done. Seal Rock in particular is the most tactical PvP scenario I think I've ever seen. Sure the RNG can sometimes ruin you, but with three large teams pitted against each other it feels more like a war; Party composition and RNG aren't half as important as the strategy that your grand company chooses to use during the match and that is what I think large scale PvP should be.

    When to attack, when to ignore a node and let the other teams fight for it, when to gang up on a team, when to brace yourself because you know you're about to be ganged up on, when to run the long way and perform a sneak attack...these are always different in every match and that is amazing fun. Its something that PvE cannot offer.
    This is, for the most part, my sentiments about Seize Rock/ PvP in general. I'd rather wait in a longer queue (depending on day/time) than run Expert Roulette ad nauseam with the run playing out the same way every time. At least in PvP I feel some adrenaline because it's never clear exactly how the enemy will play, or what their composition and strategies will be, let alone my team's capabilities. And in that sense, it feels "fresh." We all know it could be better, but that's the developers' fault for throwing content at the players and then taking several patches or so to update/balance things if not outright ignoring feedback.
    (2)

  3. #63
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Synestra View Post
    Not to mention that most ilvl180 pvp gears beats the shit out of law gears due better stats, still using tank chest from pvp and planning to do so untill that new 24man comes in hopes that it gives better chest than alex nm/eso.
    Agreed!

    When in comes to i180 gear PvP gear's stats are pretty good depending on what you're stats you want to stack. It's a shame people underestimate PvP gear for PvE content simply because it's PvP
    (0)

  4. #64
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,912
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Mini-game or not, its a feature that they placed in the game and one that is liked by alot of players (I remember Yoshida saying in a interview that the japanese players love doing Frontlines and are active with the PvP content, compared to the western players). If you put something in the game, why not make it as best as you can?

    1. Drop the Grand Company requirements, ALL the PvPers would rather have faster queue time then think about the lore behind the Frontlines. The PvE players that dont care about PvP, should not care about the lore behind why someone is doing Frontlines.

    2. Add more features while PvPing, as the OP said, if you are going to copy World of Warcraft, copy the best things and not introduce boring content. Instead of Nodes, why not introduce Keepes? Players can defend or claim in name of their FC/GC. Everyone who is in the same FC/GC gets a bonus, this includes players that share the same FC/GC, but do not participate. This will encourage players to join and do PvP.

    3. Remove the timer, let the PvP be endless, players can enter and leave whenever they want, this way the PvP players that like Open-World PvP, will have their own version of Open-World PvP. This will not disturb the PvE players, because to enter this zone you need to use the duty finder. GW2 and ESO have this feature where the player can use a duty finder to enter the PvP zone and they can stay aslong as they want.

    4. Add more different type of PvP matches like: Capture the flags, defending/attacking keeps, controling parts of a map like a mine or add more things to do like adding siege weapons.

    5. One thing that I like about some PvP games is that they have Public dungeons in a PvP zone, this will unite the PvP and PvE players and introduce PvE players to PvP. You can be ganked in the Public dungeons, but at the same time you will enjoy being in a adventure with friends. Imagine you enter the dungeon with your mates and just before your group challenges the Boss, you see a group of players from a different faction attacking you. There will be chaos, but it will be alot of fun.

    Personaly, I am happy if we can get rid of the GC requirement, but adding the other ideas would make PvP alot better, imo. What do you guys think?
    (0)

  5. #65
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    Uh.. hate PVP pretty much!

    xD Dont go bad on me!

    I just join the daily roulete PVP (its always the lv60 pvp map atm)
    To get 100 law tomes and 40 eso tomes! ;o (and some of those points to buy pvp gears as glamour)

    Im just walking walking around as Tank and heal people with clemenz! noooothing else! ;x
    As tank not healer! Healer are 1st most atked class >_> and I can resist alot of dmg as tank, while running away!

    I hope we will get a battle arena with random spawned enemys from all kinds of dungeons, fates, story bosses, new enemys, guests from other FF games!
    (0)

  6. #66
    Player
    astrobearis's Avatar
    Join Date
    Aug 2015
    Posts
    13
    Character
    Rurutuni Papatuni
    World
    Diabolos
    Main Class
    Arcanist Lv 15
    Quote Originally Posted by adn View Post
    PVP in this game is a fun little distraction to the main game which is the PVE. That's why PVP offers gear that is only useful in PVP, and not really useful at all in the main game, and that's the way it should be.

    I do agree that 72-man Seal Rock feels a little too chaotic and subject to RNG sometimes; if you've ever gotten into a 24-man Seal Rock, the difference is like night and day. I really wish they would split Seal Rock queue into 24-man and 72-man, but that might create even more queue time problems for overpopulated GCs (like Maelstrom on Primal data center)

    If you want MMO PVP go play GW2 or Wildstar (yes, I actually said something nice about Wildstar.)
    LOL PVP GEAR IS NOT EVEN USEFUL IN PVP

    ..well besides wolves den, but who really actually plays WD?
    (0)

  7. #67
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Laerune View Post
    Mini-game or not, its a feature that they placed in the game and one that is liked by alot of players (I remember Yoshida saying in a interview that the japanese players love doing Frontlines and are active with the PvP content, compared to the western players). If you put something in the game, why not make it as best as you can?

    1. Drop the Grand Company requirements, ALL the PvPers would rather have faster queue time then think about the lore behind the Frontlines. The PvE players that dont care about PvP, should not care about the lore behind why someone is doing Frontlines.

    2. Add more features while PvPing, as the OP said, if you are going to copy World of Warcraft, copy the best things and not introduce boring content. Instead of Nodes, why not introduce Keepes? Players can defend or claim in name of their FC/GC. Everyone who is in the same FC/GC gets a bonus, this includes players that share the same FC/GC, but do not participate. This will encourage players to join and do PvP.

    3. Remove the timer, let the PvP be endless, players can enter and leave whenever they want, this way the PvP players that like Open-World PvP, will have their own version of Open-World PvP. This will not disturb the PvE players, because to enter this zone you need to use the duty finder. GW2 and ESO have this feature where the player can use a duty finder to enter the PvP zone and they can stay aslong as they want.

    4. Add more different type of PvP matches like: Capture the flags, defending/attacking keeps, controling parts of a map like a mine or add more things to do like adding siege weapons.

    5. One thing that I like about some PvP games is that they have Public dungeons in a PvP zone, this will unite the PvP and PvE players and introduce PvE players to PvP. You can be ganked in the Public dungeons, but at the same time you will enjoy being in a adventure with friends. Imagine you enter the dungeon with your mates and just before your group challenges the Boss, you see a group of players from a different faction attacking you. There will be chaos, but it will be alot of fun.

    Personaly, I am happy if we can get rid of the GC requirement, but adding the other ideas would make PvP alot better, imo. What do you guys think?
    I am afraid to say dude. That if you use duty finder to enter a zone. It is "not" Open World. Its an instance.

    I too want Open World PvP and Open World Dungeons.
    (0)

  8. #68
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Hopefully open world PvP will NEVER be a thing. I had my fill of that nonsense years ago and it's one of the major reasons I've enjoyed every moment of my time in the Final Fantasy MMOs.
    (6)

  9. #69
    Player
    Valkyrie-Veil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    110
    Character
    Yulineva Spellweave
    World
    Ultros
    Main Class
    Black Mage Lv 100
    Literally the worst? You haven't played Ragnarok Online or Ragnarok Online 2, then.
    (0)

  10. #70
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Synestra View Post
    Not to mention that most ilvl180 pvp gears beats the shit out of law gears due better stats, still using tank chest from pvp and planning to do so untill that new 24man comes in hopes that it gives better chest than alex nm/eso.
    Let's not be silly here, the only gear it beats are the ones that have accuracy, since PvP gear has none.
    (0)

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