Is it possible you could link to these listed rotations? I (and I'm sure many others) would certainly appreciate it!
Is it possible you could link to these listed rotations? I (and I'm sure many others) would certainly appreciate it!
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
That's what I'm working on next. I have pictures from the simulator for nearly all of the rotations (and have personally tested them). I just need to clean some of them up and post them all. I should probably ask Rath but I don't think he'll have a problem so long as I don't mangle it LOL.
One more request, I'm so sorry. Can you create and like me to an Ariyala that hits 776 craftsmanship and 452 CP with food? I can't seem to find the right combination of melds, even with red scrip gear, in order to achieve this. Thanks.
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
http://ffxiv.ariyala.com/RIZV
Base Craftsman: 748 craftsmanship and 404 CP
HQ Baked Onion Soup Grants: 28 craftsmanship and 48 CP
Total with HQ Onion Soup: 776 Craftsmanship and 452 CP
The link is the same as the One IV overmeld per equipment, with 5 additional Craftsman III split between the Main and offhand.
You are seriously the best! This is exactly how I'm going to meld for sure now! Thanks for taking away the guesswork and doing the work (apparently) no one else has done! Please send me a PM on here when you finish your guide. I'd like you to post it to Reddit so I can gold YOU and save and share it around!http://ffxiv.ariyala.com/RIZV
Base Craftsman: 748 craftsmanship and 404 CP
HQ Baked Onion Soup Grants: 28 craftsmanship and 48 CP
Total with HQ Onion Soup: 776 Craftsmanship and 452 CP
The link is the same as the One IV overmeld per equipment, with 5 additional Craftsman III split between the Main and offhand.![]()
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
Thanks and I'll try to remember to. Trying to organize all the information in a series of posts right now after any time I post something in these forums. And then it is all going to get shifted up to our wiki. Will let you know!
Which crafting site/solver are you using by the way for your testing and uploaded images of crafting steps?
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
http://ffxiv-beta.lokyst.net/#/simulator
The person doing this website is doing a great job. I need to hunt them down and give them some feedback!
Is it better for testing in the creation of experimental rotations? Because when I use the solver, it gives me asinine outputs, with like six Careful Synthesis II, never uses Ingenuity II, sometimes even uses Hasty Touch.http://ffxiv-beta.lokyst.net/#/simulator
The person doing this website is doing a great job. I need to hunt them down and give them some feedback!
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
I only use it for figuring the number of progress steps required at different Craftsmanship X stat, figuring out the CP required for a certain rotation and organizing rotations themselves. The solver stuff can't figure out more complex rotations just really basic pre 40 stuff.
I do sometimes use the Monte Carlo Sim for predicting the % success rate of a series of progress steps (nothing else included).
So its great for manually constructed and seeing a rotation and sharing it with others.
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