To be fair, when warriors cried tears, they got a 10% reduced damage debuff given to them (taken away from bards) and 25% more healing received. Even if it were true paladins were crying now, warrior trash created the salty ocean.
To be fair, when warriors cried tears, they got a 10% reduced damage debuff given to them (taken away from bards) and 25% more healing received. Even if it were true paladins were crying now, warrior trash created the salty ocean.
I'm sorry that I haven't adequately been able to communicate my thoughts on the matter in such a way that doesn't leave you scratching your head.
What I tried to say is that unless Paladins have some gimmick (tank/dps hybrid, magic tank, thorn-ed armor...whatever, you get the idea,) we'll keep being viewed as the baseline tank and possibly be an after thought for content for an undetermined amount of time. We're in the dark right now about where the direction our tank was supposed to go, in that Yoshi has said we're the best mitigation tank/support tank. There are skills that do show this but it's debatable how effective we are/will be not just in AS4 but when paired with Dark Knight since they're pretty much in the same boat as us from what the community thinks (just a gimmick going for it and that's it.) That's what I meant by simple. I've just decided to do what I like and if it changes and I can be more helpful, great. If nothing changes and our job roles (not just tanks) stay wonky I'll just try my best to be helpful to whoever I come across with what I have. That's it. No jokes or any malice; I just wanna' have fun and be sure the job I genuinely enjoy has options, which is exactly what all of us want.
Anyway, I've expressed my concerns and hopefully it's taken into consideration. I doubt this forum serves anymore purpose to me presently and will just visit to see how it's going. I think all of us should do that, honestly; just relax; ya' know? Thanks for your time ladies and gentlemen.
Last edited by Shining_Tiger_Excalibur; 09-06-2015 at 05:45 AM. Reason: Character limit
If they want to "fix" Paladin..... just increase the enmity generated thru Rage of Halone. this will allow PLD to use the new fancy cool combos we got. very simple change. please run the numbers on it.. just remember it will NOT increase the damage.. just enmity generated.
ah yes, there were obviously no skilled warriors. that's why the pld/pld meta existed. all of those top raiding guilds, not running warriors were obviously doing so because good warriors just didn't exist. no skilled warrior players existed in 2.0 and if they had just pulled on their bootstraps hard enough they'd have been able to compete with hallowed ground pre-holmgang buff
Last edited by Krr; 09-06-2015 at 06:36 AM.
Ah, yes, there are obviously no skilled Paladins. That's why the WAR/DRK meta exists. All of these top raiding guilds not running Paladins are obviously doing so because good paladins just don't exist. No skilled Paladin players exist in 3.0 and if they would just pull on their Sabatons hard enough they too can deal 1000 DPS to the boss while Tanking.ah yes, there were obviously no skilled warriors. that's why the pld/pld meta existed. all of those top raiding guilds, not running warriors were obviously doing so because good warriors just didn't exist. no skilled warrior players existed in 2.0 and if they had just pulled on their bootstraps hard enough they'd have been able to compete with hallowed ground pre-holmgang buff
I had a tank companion who was a decent warrior pre-warrior buffs. We were pushing on Twin back when it was cool. The sheer overbuff warriors got then was ridiculous and unnecessary. And I'm still better. I'm not gonna say it's because 99.999% of the playerbase attracted to warriors are mouthbreathing silver medalists in the special olympics.... but I'm not gonna not say it.ah yes, there were obviously no skilled warriors. that's why the pld/pld meta existed. all of those top raiding guilds, not running warriors were obviously doing so because good warriors just didn't exist. no skilled warrior players existed in 2.0 and if they had just pulled on their bootstraps hard enough they'd have been able to compete with hallowed ground pre-holmgang buff
OP seems like gibberish.
Saying PLD is simple is true, but for some reason people seem to take this as also meaning WAR and DRK are difficult, they aren't.
All three tanks are mechanically simple, both for newcomers and when pushing undergeared raids, tanks have it easy relative to most other classes.
Edit: oooh a new troll, welcome Krr.
Last edited by MeeYow; 09-06-2015 at 08:46 AM.
If the tank busters were physical and not magical PLDs would be King. I say wait for next content patch then cry.
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