Page 8 of 10 FirstFirst ... 6 7 8 9 10 LastLast
Results 71 to 80 of 100
  1. #71
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by MiniPrinny View Post
    There are only four ways to get gil: Quests, mob drops (only spoken and humanoid voidsent), selling materials to vendors, and roulette bonuses. Every other source of gil, most notably the market board, isn't really "getting gil" it's "trading for gil another player has amassed."

    Edit: Forgot one more way, collectables reward some gil as well.
    You forgot challenge log
    (0)

  2. #72
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Felis View Post
    You forgot challenge log
    Guildleves, lvl 50 dungeon mobs, dailies, daily hunts, etc. There's even an achievement for making millionaire status from guildleves. The hunts give like 15k a day if you do just the centurio set. There's are many ways for just a battle class to generate gil.
    (2)

  3. #73
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Dance naked.

    People will pay you to stop.
    (5)

  4. #74
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    The game doesn't need more ways to generate gil, what it needs is for the damn grind that was added to Gathering and Crafting to cater to greedy players to be removed so players can be self-sufficient with a reasonable amount of effort. This will in turn cause prices on the MB to drop because more people will be able to gather mats and craft stuff.

    Gathering and Crafting were already stupidly grindy before Heavensward, now it's just crap with bloated mat requirements for recipees and so many essential materials walled behind unspoiled/hidden nodes.
    (1)

  5. #75
    Quote Originally Posted by Gilthas View Post
    The game doesn't need more ways to generate gil, what it needs is for the damn grind that was added to Gathering and Crafting to cater to greedy players to be removed so players can be self-sufficient with a reasonable amount of effort. This will in turn cause prices on the MB to drop because more people will be able to gather mats and craft stuff.

    Gathering and Crafting were already stupidly grindy before Heavensward, now it's just crap with bloated mat requirements for recipees and so many essential materials walled behind unspoiled/hidden nodes.
    Really, been working great for me.
    (2)

  6. #76
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sartori View Post
    Really, been working great for me.
    ^same.

    Had no problems crafting anything I wanna craft. Though I did have to spend awhile leveling fisher, never thought I'd need it so bad.
    (1)

  7. #77
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Sartori View Post
    Really, been working great for me.
    It could be in comparison to other games I guess? In WoW I could level a profession and craft whatever I wanted in less than a few days, but that also leads to their gear being almost worthless (unless it requires extremely rare mats) and they're just a side thing to do. You can't just be a crafter/gatherer, unless you want to bore yourself to death.
    (3)

  8. #78
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Colorful View Post
    It could be in comparison to other games I guess? In WoW I could level a profession and craft whatever I wanted in less than a few days, but that also leads to their gear being almost worthless (unless it requires extremely rare mats) and they're just a side thing to do. You can't just be a crafter/gatherer, unless you want to bore yourself to death.
    1.0 here was designed that you could be.

    2.0 on, not so much. Try as they like, it'll never be the case again.
    (0)

  9. #79
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Mining is an easy way to make gil. It's not hard to level and the rewards are more than worth the effort. Doing it with War/Magic is more a by product of doing your dailies etc. It's not very efficient in my view at least. I usually gather in the mornings when I wake up. It's something that doesn't require a lot of effort once leveled and it's profitable.
    (1)

  10. #80
    Player
    Naliee's Avatar
    Join Date
    Jan 2014
    Posts
    367
    Character
    Siru Kissaki
    World
    Ragnarok
    Main Class
    Astrologian Lv 70
    You know you could lvl up crafters to help with repairing gear. That saves up some because using 50k is just silly imo
    (0)

Page 8 of 10 FirstFirst ... 6 7 8 9 10 LastLast